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Add randomness to health and damage value #3

@khyan22

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@khyan22
  • Start enemies at a random health value between 40 and 60.
  • Start enemies with a random attack value between 10 and 40.\
  • Attack damage is random, using the robot's attack value as an upper limit (for example, if the player's attack is 10, their damage range is 7-10).

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