Current state
"Murder mystery" quest has one static directly accessible "Character card" element with respective notepad functionality (#40 ).
Desired state
Game idea envisions 4 characters. They should be assigned uniquely and at random across a group of 4 players. Each player should only see their own "Character card" element in their app.
Implementation details
- Card personalization/randomization
- One out of 4 Toto elements could be chosen and released to one person?
- OR a total of 1 element could exist that updates its layout information based on a user variable?
Current state
"Murder mystery" quest has one static directly accessible "Character card" element with respective notepad functionality (#40 ).
Desired state
Game idea envisions 4 characters. They should be assigned uniquely and at random across a group of 4 players. Each player should only see their own "Character card" element in their app.
Implementation details