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OXOModel.java
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105 lines (83 loc) · 2.01 KB
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import java.util.*;
class OXOModel
{
private ArrayList<OXOPlayer> players;
private ArrayList<ArrayList<OXOPlayer>> cells;
private OXOPlayer currentPlayer;
private OXOPlayer winner;
private boolean gameDrawn;
private int winThreshold;
public OXOModel(int numberOfRows, int numberOfColumns, int winThresh)
{
winThreshold = winThresh;
players = new ArrayList<OXOPlayer>();
cells = new ArrayList<ArrayList<OXOPlayer>>();
int j, i;
for (j = 0; j < numberOfRows; j++){
cells.add(new ArrayList<OXOPlayer>());
for (i = 0; i < numberOfColumns; i++){
cells.get(j).add(null);
}
}
}
public int getNumberOfPlayers()
{
return players.size();
}
public void addPlayer(OXOPlayer player)
{
players.add(player);
}
public OXOPlayer getPlayerByNumber(int number)
{
return players.get(number);
}
public OXOPlayer getWinner()
{
return winner;
}
public void setWinner(OXOPlayer player)
{
winner = player;
}
public OXOPlayer getCurrentPlayer()
{
return currentPlayer;
}
public void setCurrentPlayer(OXOPlayer player)
{
currentPlayer = player;
}
public int getNumberOfRows()
{
return cells.size();
}
public int getNumberOfColumns()
{
return cells.get(0).size();
}
public OXOPlayer getCellOwner(int rowNumber, int colNumber)
{
return cells.get(rowNumber).get(colNumber);
}
public void setCellOwner(int rowNumber, int colNumber, OXOPlayer player)
{
cells.get(rowNumber).set(colNumber, player);
}
public void setWinThreshold(int winThresh)
{
winThreshold = winThresh;
}
public int getWinThreshold()
{
return winThreshold;
}
public void setGameDrawn()
{
gameDrawn = true;
}
public boolean isGameDrawn()
{
return gameDrawn;
}
}