-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathcommunication.cpp
More file actions
242 lines (192 loc) · 7.56 KB
/
communication.cpp
File metadata and controls
242 lines (192 loc) · 7.56 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
#include"communication.h"
#include <iostream>
using namespace std;
/*struct AlgoMsg{
int TYPE; // 0: request_token, 1: have-token, 2: release, 3:send-token
int ORIGIN;
long SEQ;
int sender;
}__attribute__((packed));*/
/*int main(int argc, char *argv[])
{
AlgoMsg message;
message.TYPE=1;
message.ORIGIN=2;
message.SEQ=12121;
message.sender=4;
communication c;
strcpy(c.dest_IP_Address,"10.176.67.65");
printf(c.dest_IP_Address);
c.dest_port=1235;
c.sendMessage(message);
return 0;
}*/
void communication::setMapIDtoIP(char **map){
mapIDtoIP = map;
}
int communication::connectToServer(char dest_IP_Address[15],int dest_port){
int sockfd;
struct sockaddr_in servaddr;
/* creating a socket */
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
printf("\n Error in socket");
exit(0);
}
// printf("Socket created, ");
/* configuring server address structure */
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(dest_port);
//printf("Socket configured, ");
if (inet_pton(AF_INET, dest_IP_Address, &servaddr.sin_addr) <= 0) {
printf("\n Error in inet_pton");
exit(0);
}
/* connecting to the server */
if (connect(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0) {
printf("\nError in connect");
exit(0);
}
//printf("Socket connected to server \n");
return sockfd;
}
int communication::writeToSocket(int sockfd, void *buffer, int size){
ssize_t n_send = send(sockfd,(void*) buffer, size, 0);
if (n_send < 0) {
DieWithError("\nError in Sending\n");
}
// printf("message sent");
return n_send;
}
int communication::readFromSocket(int sockfd, void *buffer, int size){
ssize_t n_recv = recv(sockfd, (void*) buffer, size, 0);
if (n_recv < 0) {
DieWithError("\nError in Receiving\n");
}
cout<<"--->Msg Received "<<buffer<<"---"<<endl;
return n_recv;
}
int communication::closeSocket(int sockfd){
return close(sockfd);
}
int communication::sendMessage(struct Packet message, char dest_IP_Address[15],int dest_port){
int sockfd = connectToServer(dest_IP_Address,dest_port);
writeToSocket(sockfd,(void*)&message,sizeof(message));
return closeSocket(sockfd);
}
//000
int communication::sendMessageToID(struct Packet message,int id){
printf("--->Sending a message to %d , IP: %s\n",id,mapIDtoIP[id]);
return sendMessage(message,mapIDtoIP[id],LISTEN_PORT3);
}
void communication::DieWithError(string errorMessage)/* Error handling function */
{
perror(errorMessage.c_str());
exit(1);
}
void communication::HandleTCPClient(int clntSocket, wqueue<Packet*>* m_queue)
{
//printf("Entered handling client");
//char echoBuffer[RCVBUFSIZE] = {'\0'}; /* Buffer for echo string */
int recvMsgSize; /* Size of received message */
Packet message;
/* Receive message from client */
/* if ((recvMsgSize = recv(clntSocket, echoBuffer, RCVBUFSIZE, 0)) < 0)
DieWithError("recv() failed");*/
if ((recvMsgSize = recv(clntSocket, &message, sizeof(message), 0)) < 0)
DieWithError("recv() failed");
//printf("Message type %d\n",message.TYPE);
//printf("Message Originator %d\n", message.ORIGIN);
//printf("Message Sequ %ld\n", message.SEQ);
//printf("Message sender %d\n", message.sender);
//if message is an Algorithm message add to queue
if(message.TYPE >=0 && message.TYPE <100){
Packet *message1;
message1 = (struct Packet *)malloc(sizeof(struct Packet));
message1->TYPE=message.TYPE;
message1->ORIGIN=message.ORIGIN;
message1->SEQ=message.SEQ;
message1->sender=message.sender;
//printf("adding to recv queue\n");
m_queue->add(message1);
//printf("queue size form listener:%d\n",m_queue->size());
}//is message a technical message
else if(message.TYPE >=100 && message.TYPE < 1000 ){
}
/* Send received string and receive again until end of transmission */
}
int communication::serverListen(int portNum,wqueue<Packet*>* queue)
{
int servSock; /* Socket descriptor for server */
int clntSock; /* Socket descriptor for client */
struct sockaddr_in echoServAddr; /* Local address */
struct sockaddr_in echoClntAddr; /* Client address */
unsigned short echoServPort; /* Server port */
socklen_t clntLen; /* Length of client address data structure */
echoServPort = portNum; /* First arg: local port */
/* Create socket for incoming connections */
if ((servSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
DieWithError("socket() failed");
/* Construct local address structure */
memset(&echoServAddr, 0, sizeof(echoServAddr)); /* Zero out structure */
echoServAddr.sin_family = AF_INET; /* Internet address family */
echoServAddr.sin_addr.s_addr = htonl(INADDR_ANY); /* Any incoming interface */
echoServAddr.sin_port = htons(echoServPort); /* Local port */
/* Bind to the local address */
if (bind(servSock, (struct sockaddr *) &echoServAddr, sizeof(echoServAddr)) < 0)
DieWithError("bind() failed");
/* Mark the socket so it will listen for incoming connections */
if (listen(servSock, MAXPENDING) < 0)
DieWithError("listen() failed");
//int del=0;
for (;;) /* Run forever */
{
/* Set the size of the in-out parameter */
clntLen = sizeof(echoClntAddr);
/* Wait for a client to connect */
if ((clntSock = accept(servSock, (struct sockaddr *) &echoClntAddr,&clntLen)) < 0)
DieWithError("accept() failed");
/* clntSock is connected to a client! */
char *client_ip = inet_ntoa(echoClntAddr.sin_addr);
//printf("\nA client requested to connect %d, %s\n",clntSock,client_ip);
HandleTCPClient(clntSock,queue);
//del++;
close(clntSock); /* Close client socket */
}
return 0;
/* NOT REACHED */
}
int communication::OpenListener(int& serSock, int portNum){
int servSock; /* Socket descriptor for server */
int clntSock; /* Socket descriptor for client */
close(servSock);
struct sockaddr_in echoServAddr; /* Local address */
struct sockaddr_in echoClntAddr; /* Client address */
unsigned short echoServPort; /* Server port */
socklen_t clntLen; /* Length of client address data structure */
echoServPort = portNum; /* First arg: local port */
/* Create socket for incoming connections */
if ((servSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
DieWithError("socket() failed");
/* Construct local address structure */
memset(&echoServAddr, 0, sizeof(echoServAddr)); /* Zero out structure */
echoServAddr.sin_family = AF_INET; /* Internet address family */
echoServAddr.sin_addr.s_addr = htonl(INADDR_ANY); /* Any incoming interface */
echoServAddr.sin_port = htons(echoServPort); /* Local port */
/* Bind to the local address */
if (bind(servSock, (struct sockaddr *) &echoServAddr, sizeof(echoServAddr)) < 0)
DieWithError("bind() failed");
/* Mark the socket so it will listen for incoming connections */
if (listen(servSock, MAXPENDING) < 0)
DieWithError("listen() failed");
/* Set the size of the in-out parameter */
clntLen = sizeof(echoClntAddr);
/* Wait for a client to connect */
if ((clntSock = accept(servSock, (struct sockaddr *) &echoClntAddr,&clntLen)) < 0)
DieWithError("accept() failed");
/* clntSock is connected to a client! */
char *client_ip = inet_ntoa(echoClntAddr.sin_addr);
//printf("\nRequesting client socket %d, addlen : %d %s\n",clntSock,sizeof(client_ip),client_ip);
serSock = servSock;
return clntSock;
}