Trying to train reaction on parry vs shieldstun vs hitstun scenario
Tried
mash option set to shield/airdodge, set mash trigger to whatever, set shield stun override to up smash or up special
or
save state playback set to hold shield at set intervals, playback interrupt either on or off, up smash or up special either set to mash option with shieldstun trigger or shieldstun override
Both don't work, but when shield is activated by the menu option(infinite, hold, constant) it works normally
parry trigger works fine