Hi there,
Now that it's possible to build Nanosaur without GLU or X11 (once the pending PR is merged at least!), it's time to get it running on a Raspberry Pi 4 using the latest MESA OpenGL implementation.
Currently, I am getting this when trying to run Nanosaur on a Pi4:
~/src/Nanosaur/b4# ./Nanosaur
NANOSAUR FATAL ALERT: OpenGL error 0x500
in __SetInitialClientState:170
Seems to me that Nanosaur requires OpenGL 2.0, and the Pi4 does up to OpenGL 2.1 if I am not mistaken, so.. Any idea on what's missing here?
Hi there,
Now that it's possible to build Nanosaur without GLU or X11 (once the pending PR is merged at least!), it's time to get it running on a Raspberry Pi 4 using the latest MESA OpenGL implementation.
Currently, I am getting this when trying to run Nanosaur on a Pi4:
Seems to me that Nanosaur requires OpenGL 2.0, and the Pi4 does up to OpenGL 2.1 if I am not mistaken, so.. Any idea on what's missing here?