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Running Nanosaur on the Raspberry Pi 4 #21

@vanfanel

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@vanfanel

Hi there,

Now that it's possible to build Nanosaur without GLU or X11 (once the pending PR is merged at least!), it's time to get it running on a Raspberry Pi 4 using the latest MESA OpenGL implementation.

Currently, I am getting this when trying to run Nanosaur on a Pi4:

~/src/Nanosaur/b4# ./Nanosaur 
NANOSAUR FATAL ALERT: OpenGL error 0x500
in __SetInitialClientState:170

Seems to me that Nanosaur requires OpenGL 2.0, and the Pi4 does up to OpenGL 2.1 if I am not mistaken, so.. Any idea on what's missing here?

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