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pubspec.yaml
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55 lines (47 loc) · 1.47 KB
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name: gameplugin
description: A Game Plugin
version: 0.0.1
homepage:
environment:
sdk: ">=2.12.0 <3.0.0"
flutter: ">=2.5.0"
dependencies:
flutter:
sdk: flutter
plugin_platform_interface: ^2.0.2
get_it: ^7.2.0
shared_preferences: ^2.0.15
audioplayers: ^1.0.1
vibration: ^1.7.5
animated_rotation: ^2.0.0
gif_view: ^0.0.1
dev_dependencies:
integration_test:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# This section identifies this Flutter project as a plugin project.
# The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.)
# which should be registered in the plugin registry. This is required for
# using method channels.
# The Android 'package' specifies package in which the registered class is.
# This is required for using method channels on Android.
# The 'ffiPlugin' specifies that native code should be built and bundled.
# This is required for using `dart:ffi`.
# All these are used by the tooling to maintain consistency when
# adding or updating assets for this project.
plugin:
platforms:
android:
package: com.gameplugin.gameplugin
pluginClass: GamepluginPlugin
ios:
pluginClass: GamepluginPlugin
assets:
- assets/game_images/
- assets/images/
- assets/sounds/