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Level Editor: Diffuse color mul doesn't work properly on objects with vertexblend shader materials. #22

@GyalayPaul

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@GyalayPaul

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On some static objects which have decals (or maybe LODs?) , changing the diffuse color mul only affects the decals on the object and not the other parts of the object.

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    feature-requestNot really a bug but more of a feature/change requestmitigatableThis issue can be fixed with some tinkeringtopic:editorstopic:runtimeAn issue which happens in-game

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