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ending1_1.lua
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143 lines (116 loc) · 4.04 KB
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local composer = require( "composer" )
local scene = composer.newScene()
function scene:create( event )
local sceneGroup = self.view
local background = display.newImage("image/standingBg.png")
background.x = display.contentCenterX
background.y = display.contentCenterY
sceneGroup:insert(background)
local witch2 = display.newImage("image/witch2.png")
witch2.x = display.contentCenterX + 352
witch2.y = display.contentCenterY - 138
sceneGroup:insert(witch2)
local witch22 = display.newImage("image/witch22.png")
witch22.x = display.contentCenterX + 352
witch22.y = display.contentCenterY - 138
sceneGroup:insert(witch22)
local witch7 = display.newImage("image/witch7.png")
witch7.x = display.contentCenterX + 326
witch7.y = display.contentCenterY - 168
sceneGroup:insert(witch7)
local chichi2 = display.newImage("image/chichi2.png")
chichi2.x = display.contentCenterX - 411
chichi2.y = display.contentCenterY + 42
sceneGroup:insert(chichi2)
local chichi22 = display.newImage("image/chichi22.png")
chichi22.x = display.contentCenterX - 411
chichi22.y = display.contentCenterY + 42
sceneGroup:insert(chichi22)
local chichi42 = display.newImage("image/chichi42.png")
chichi42.x = display.contentCenterX - 411
chichi42.y = display.contentCenterY + 42
sceneGroup:insert(chichi42)
local textbox = display.newImage("image/OpeningTextbox.png")
textbox.x = display.contentCenterX
textbox.y = display.contentCenterY + 311
sceneGroup:insert(textbox)
local next = display.newImage("image/NextButton.png")
next.x = display.contentCenterX + 523
next.y = display.contentCenterY + 384
sceneGroup:insert(next)
local text = {}
text[1] = "그럴 줄 알았어. 하지만 바깥 세상은 햄스터 혼자 여행하기 힘들거야."
text[2] = "내가 할 수 있을까?"
text[3] = "당연하지. 그리고 내가 도와줄게. 너의 자유로운 모험이 안전하기를."
local story = display.newText(text[1], display.contentCenterX , display.contentCenterY + 370,textbox.x + 80, 300, "font/BMJUA_ttf.ttf")
story:setFillColor(0.3)
story.size = 40
sceneGroup:insert(story)
local options = {
effect = "fade",
time = 400
}
chichi2.isVisible = false
chichi22.isVisible = false
witch22.isVisible = false
witch7.isVisible = false
local k = 2
local function Next(evnet)
if k == 2 then
chichi42.isVisible = false
witch2.isVisible = false
chichi2.isVisible = true
witch22.isVisible = true
elseif k == 3 then
witch22.isVisible = false
chichi2.isVisible = false
chichi22.isVisible = true
witch7.isVisible = true
end
story.text = text[k]
k = k + 1
if k == 5 then
composer.gotoScene("ending1_2", options)
end
end
next:addEventListener("tap",Next)
end
function scene:show( event )
local sceneGroup = self.view
local phase = event.phase
if phase == "will" then
-- Called when the scene is still off screen and is about to move on screen
elseif phase == "did" then
-- Called when the scene is now on screen
--
-- INSERT code here to make the scene come alive
-- e.g. start timers, begin animation, play audio, etc.
end
end
function scene:hide( event )
local sceneGroup = self.view
local phase = event.phase
if event.phase == "will" then
-- Called when the scene is on screen and is about to move off screen
--
-- INSERT code here to pause the scene
-- e.g. stop timers, stop animation, unload sounds, etc.)
elseif phase == "did" then
-- Called when the scene is now off screen
end
end
function scene:destroy( event )
local sceneGroup = self.view
-- Called prior to the removal of scene's "view" (sceneGroup)
--
-- INSERT code here to cleanup the scene
-- e.g. remove display objects, remove touch listeners, save state, etc.
end
---------------------------------------------------------------------------------
-- Listener setup
scene:addEventListener( "create", scene )
scene:addEventListener( "show", scene )
scene:addEventListener( "hide", scene )
scene:addEventListener( "destroy", scene )
-----------------------------------------------------------------------------------------
return scene