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heap_vector.cpp
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144 lines (119 loc) · 1.86 KB
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#include<iostream>
#include <vector>
using namespace std;
template <typename T>
class Heap
{
private:
vector<T> vec;
public:
Heap() { };
void Add(T n);
void Remove();
size_t Getsize();
T GetParent(int index);
int GetParentIndex(int index);
T GetLeft(int index);
int GetLeftIndex(int index);
T GetRight(int index);
int GetRightIndex(int index);
void Siftup(int index);
void Display();
};
template<typename T>
void Heap<T>::Add(T n)
{
vec.push_back(n);
Siftup(vec.size() - 1);
}
template<typename T>
T Heap<T>::GetParent(int index)
{
if (index < 0 && index >= vec.size()) {
return T();
}
int pi = GetParentIndex(index);
return vec.at(pi);
}
template<typename T>
int Heap<T>::GetParentIndex(int index)
{
return (index - 1) / 2;
}
template<typename T>
T Heap<T>::GetLeft(int index)
{
if (index < 0 && index >= vec.size()) {
return T();
}
int li = GetLeftIndex(index);
if (li >= vec.size())
{
return T();
}
return vec.at(li);
}
template<typename T>
int Heap<T>::GetLeftIndex(int index)
{
return 2 * index + 1;
}
template<typename T>
T Heap<T>::GetRight(int index)
{
if (index < 0 && index >= vec.size())
{
return T();
}
int ri = GetRightIndex(index);
if (ri >= vec.size())
{
return T();
}
return vec.at(ri);
}
template<typename T>
int Heap<T>::GetRightIndex(int index)
{
return 2 * i + 2;
}
template<typename T>
void Heap<T>::Siftup(int index)
{
if (index < 0 && index >= vec.size())
{
return;
}
auto p = GetParent(index);
auto pi = GetParentIndex(index);
if (pi >= vec.size())
{
return;
}
if (vec.at(index) > vec.at(pi))
{
auto temp = vec[pi];
vec[pi] = vec[index];
vec[index] = temp;
Siftup(pi);
}
}
template<typename T>
void Heap<T>::Display()
{
for (auto e : vec)
{
cout << e <<": ";
}
cout << endl;
}
int main()
{
Heap<int> h;
for (auto i = 0; i < 10; i++)
{
h.Add(i+10);
}
h.Display();
return 0;
}