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Description
starred ones are more top priority for me than unstarred..:)
//in Color
- *InvertNode
- RGB Curves
//Converter
- WavelengthNode
- BlackBodyNode
//Vector
- *Normal
- *Normal Map
- Vector Transform
- Vector Curves
//Texture
- Point Density
//Input
- *UVmap
- Geometry
- Tangent
//Shader
- *Ambient Occlusion
- Hair
- Toon
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