From 36be8916b3abfab1637099f5695b2c72202ab18f Mon Sep 17 00:00:00 2001 From: Fabio Di Giorgio Date: Thu, 30 Mar 2017 17:41:41 +0200 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index d6684a57..7b6b4bd7 100644 --- a/README.md +++ b/README.md @@ -119,7 +119,7 @@ Now that Facebook and Heroku can talk to each other we can code out the bot. app.post('/webhook/', function (req, res) { let messaging_events = req.body.entry[0].messaging for (let i = 0; i < messaging_events.length; i++) { - let event = req.body.entry[0].messaging[i] + let event = messaging_events[i] let sender = event.sender.id if (event.message && event.message.text) { let text = event.message.text @@ -261,7 +261,7 @@ Facebook Messenger can send messages structured as cards or buttons. app.post('/webhook/', function (req, res) { let messaging_events = req.body.entry[0].messaging for (let i = 0; i < messaging_events.length; i++) { - let event = req.body.entry[0].messaging[i] + let event = messaging_events[i] let sender = event.sender.id if (event.message && event.message.text) { let text = event.message.text @@ -284,7 +284,7 @@ What happens when the user clicks on a message button or card though? Let's upda app.post('/webhook/', function (req, res) { let messaging_events = req.body.entry[0].messaging for (let i = 0; i < messaging_events.length; i++) { - let event = req.body.entry[0].messaging[i] + let event = messaging_events[i] let sender = event.sender.id if (event.message && event.message.text) { let text = event.message.text