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Crash with Dynamic Surroundings and water render bug #80

@SamTheFSG

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@SamTheFSG

--I know it's 2 problems at one issue and i don't know if i am allowed to do that or not, but in all cases i can help fix 2 bugs maybe. And sorry for English errors, i'm Brazilian. And sorry too if this issue looks very amateur, is my first issue post and i am a """"BIT""" dumb with GitHub and texting formatting--

  1. Dynamic Surroundings crash: For some reason when Dynamic Surroundings is present it crashes, i don't know if it's because Assetmover, Fluidlogged API or the itself Subaquatic. I already saw a same issue about Dynamic Surroundings but since the guy did not answered it got closed without fix, and i motivated to help fix this issue. There are no crashlog, just a strange screen when Minecraft opens and say the problem is with another 3 mods and Dynamic Surroudings but literally removing Subaquatic and it's dependencies it loads normally.

Yeah it's in Portuguese Brazilian i know, sorry for that but the text is not that important, trust me.
Image

Heres the log that it shows me at that screen, and my modpack is probably accessible from here too
https://mclo.gs/v6zRuwC


  1. Water render bug: The next error is at the screenshots, for some reason water won't load sometimes and it's very common in every river or ocean, the water do exist because if i go to the "invisible water" my character submerges and particles do appear, sometimes if i break some blocks or even the seagrass around it may fix and the water appear, but is a bit hard to know which block break to fix, and putting water in stairs -(i don't tested with other blocks that may pass water, just stairs)- next to the places the water is "invisible" like that, makes the water invisible too, and if i just put water on a block it does this too. I don't know if this is because Optifine or a mod in my modpack, or even problem with Fluidlogged API that it have a possibility, my modpack is really huge (144 mods and i planning adding more lol) but i can provide all the modpack if necessary (and probably is in the log that i attached on the Dynamic Surroundings crash above). And just for context, i tried CensoredASM but it not helped.

Image

Heres the bubbles when submerging, it's a bit hard to see because the color is the swamp water color.

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