Skip to content

conflicing mods? #105

@ImpureSoul3

Description

@ImpureSoul3

Running on 64 bit Windows 10.0.26100.0 with 32579 MB RAM
Game Version: v1.21.1 (Stable)
10/13/2025 1:57:48 AM: Critical error occurred
Loaded Mods: betterbreadsatiety@1.0.0, bonebroth@1.2.2, bushmeatstew@1.0.0, catchledge@0.5.8, crawlanddive@0.2.1, hangingoillamps@1.0.5, longtermfood@0.3.6, molds@0.2.2, overhaullib@1.11.15, primitivesurvival@3.9.7, prospecttogether@2.1.1, game@1.21.1, vsimgui@1.1.14, zoombuttonreborn@2.0.0, alchemy@1.7.18, animalcages@4.0.1, attributerenderinglibrary@2.3.0, bedspawnv2@1.6.2, betterruins@0.5.0, bloodtrail@1.1.1, bullseyecontinued@3.4.5, butchering@1.10.5, carryon@1.11.0, charcoalreforged@1.1.2, combatoverhaul@0.9.11, commonlib@2.8.0, configlib@1.10.6, farseer@1.3.2, foodshelves@2.3.0, fromgoldencombs@1.9.4, genelib@2.0.0-rc.1, hydrateordiedrate@2.2.21, jaunt@2.1.0-rc.1, maltiezcrossbows@1.6.5, maltiezfirearms@1.3.5, petai@4.0.1, claywheel@1.1.4, rivers@4.7.3, slowtox@3.0.1, smithingplus@1.8.0-rc.3, statushudcont@4.0.1, variantmeals@2.6.1, creative@1.21.1, survival@1.21.1, armory@1.2.3, equus@1.2.0-rc.8, em@3.3.0, fueledwearablelights@1.0.4, playercorpse@1.12.0, quiversandsheaths@0.5.0, wolftaming@4.0.1, aldiclasses@1.1.2, tailorsdelight@2.1.0
Involved Harmony IDs: smithingplus
System.ArgumentException: Attempted to resolve the recipe ingredient wildcard Block game:crock-burned-* but there are no such items/blocks!
at Vintagestory.API.Client.SlideshowGridRecipeTextComponent..ctor(ICoreClientAPI capi, GridRecipe[] gridrecipes, Double size, EnumFloat floatType, Action1 onStackClicked, ItemStack[] allStacks) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\Richtext\SlideshowGridRecipeTextComponent.cs:line 113 at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.addCreatedByInfo_Patch3(CollectibleBehaviorHandbookTextAndExtraInfo this, ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable1 openDetailPageFor, ItemStack stack, List1 components, Single marginTop, List1 containers, List1 fuels, List1 molds, Boolean haveText)
at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.GetHandbookInfo(ItemSlot inSlot, ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\CollectibleBehaviorHandbookTextAndExtraInfo.cs:line 109 at Vintagestory.GameContent.GuiHandbookItemStackPage.GetPageText(ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\Gui\GuiHandbookItemStackPage.cs:line 119
at Vintagestory.GameContent.GuiHandbookItemStackPage.ComposePage(GuiComposer detailViewGui, ElementBounds textBounds, ItemStack[] allstacks, ActionConsumable1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\Gui\GuiHandbookItemStackPage.cs:line 113 at Vintagestory.GameContent.ModSystemSurvivalHandbook.onComposePage(GuiHandbookPage page, GuiComposer detailViewGui, ElementBounds textBounds, ActionConsumable1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\SurvivalHandbook.cs:line 128
at Vintagestory.GameContent.GuiDialogHandbook.initDetailGui() in VSSurvivalMod\Systems\Handbook\Gui\GuiDialogHandbook.cs:line 258
at Vintagestory.GameContent.GuiDialogHandbook.onLeftClickListElement(Int32 index) in VSSurvivalMod\Systems\Handbook\Gui\GuiDialogHandbook.cs:line 348
at Vintagestory.GameContent.GuiElementFlatList.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) in VSSurvivalMod\Systems\Handbook\Gui\GuiElementFlatList.cs:line 95
at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) in VintagestoryApi\Client\UI\Elements\Impl\GuiElement.cs:line 742
at Vintagestory.GameContent.GuiElementFlatList.OnMouseUp(ICoreClientAPI api, MouseEvent args) in VSSurvivalMod\Systems\Handbook\Gui\GuiElementFlatList.cs:line 174
at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) in VintagestoryApi\Client\UI\GuiComposer.cs:line 448
at Vintagestory.API.Client.GuiDialog.OnMouseUp(MouseEvent args) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 593
at Vintagestory.Client.NoObf.GuiManager.OnMouseUp(MouseEvent args) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 423
at Vintagestory.Client.NoObf.ClientMain.UpdateMouseButtonState(EnumMouseButton button, Boolean down) in VintagestoryLib\Client\ClientMain.cs:line 1996
at Vintagestory.Client.SystemHotkeys.OnPrimaryMouseButton(KeyCombination mb) in VintagestoryLib\Client\Systems\Player\Hotkeys.cs:line 52
at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean isGlobal, Boolean fallBack, Boolean keyup) in VintagestoryLib\Client\HotkeyManager.cs:line 424
at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean keyUp) in VintagestoryLib\Client\HotkeyManager.cs:line 394
at Vintagestory.Client.HotkeyManager.OnMouseButton(ClientMain game, EnumMouseButton button, Int32 modifiers, Boolean buttonDown) in VintagestoryLib\Client\HotkeyManager.cs:line 574
at Vintagestory.Client.NoObf.ClientMain.OnMouseUpRaw(MouseEvent args) in VintagestoryLib\Client\ClientMain.cs:line 2026
at Vintagestory.Client.GuiScreenRunningGame.OnMouseUp(MouseEvent args) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 359
at Vintagestory.Client.ScreenManager.OnMouseUp(MouseEvent e) in VintagestoryLib\Client\ScreenManager.cs:line 921
at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(MouseButtonEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 213
at OpenTK.Windowing.Desktop.NativeWindow.OnMouseUp(MouseButtonEventArgs e)
at OpenTK.Windowing.Desktop.NativeWindow.MouseButtonCallback(Window* window, MouseButton button, InputAction action, KeyModifiers mods)
--- End of stack trace from previous location ---
at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95

Event Log entries for Vintagestory.exe, the latest 2

{ TimeGenerated = 10/13/2025 1:55:51 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.21.1.0, time stamp: 0x67fe0000
Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
Exception code: 0x40000015
Fault offset: 0x00000000000df046
Faulting process id: 0x3c24
Faulting application start time: 0x1dc3c0527a5d4f9
Faulting application path: C:\Users\Tklin\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\Users\Tklin\AppData\Roaming\Vintagestory\Lib\openal32.dll
Report Id: 760d5f73-8c58-45b8-9122-18c24edc2d63
Faulting package full name:
Faulting package-relative application ID: }

{ TimeGenerated = 10/4/2025 11:54:56 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.21.1.0, time stamp: 0x67fe0000
Faulting module name: coreclr.dll, version: 8.0.1325.6609, time stamp: 0x6789557c
Exception code: 0xc0000005
Fault offset: 0x00000000001894ff

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions