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Node uniforms not set when any material is applied. #4

@repalash

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@repalash

In rendeer.js source code, I found multiple ways to set uniforms for SceneNode, all used in the renderNode function in RD.Renderer. These are node._uniforms, node.onShaderUniforms and renderer.onNodeShaderUniforms. But these are not used/called when any material is set on the node.
Is this intentional and is there any other way to set SceneNode specific uniforms?

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