From 3a9ce8bcf850b4a743c2065fd9241b8f609ba5d9 Mon Sep 17 00:00:00 2001 From: jrlizard Date: Wed, 9 Apr 2014 18:47:56 -0500 Subject: [PATCH 1/2] Create WTFronts soap it makes it so you are damaged if "dirty" --- Obam-Testing/WTFronts soap | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 Obam-Testing/WTFronts soap diff --git a/Obam-Testing/WTFronts soap b/Obam-Testing/WTFronts soap new file mode 100644 index 0000000..c6438ab --- /dev/null +++ b/Obam-Testing/WTFronts soap @@ -0,0 +1,33 @@ +variable: + {dirty.%player%} = 25 + + +options: + soap1: Enchant bottle;&3Soap;&6Makes it so you don't stink||&6by tossing it when you are in water. + +on script load: + + register new shaped recipe for named item stack from "{@soap1}" using air,air,air,air,milk bucket,dandelion,air,air,water bottle + register new shaped recipe for named item stack from "{@soap1}" using air,air,air,air,milk bucket,poppy,air,air,water bottle + +on shoot: + + on walking on water block: + {dirty.%player%} = 25 + + + +every 5 seconds: + walking on dirt or grass: + set {dirty.%loop-player%} to {dirty.%loop-player%} - 1 + + +every 60 seconds: + if {dirty.%player%} is less than 10: + apply nausea 2 for 3 seconds + send "&cYour stench affects you, you might want to get some soap" to loop-player + + + #Eventually want to make it so it can repel passive mobs + + From 53ad1c0e730a7d5aabecea659c2c6465055c0c89 Mon Sep 17 00:00:00 2001 From: jrlizard Date: Wed, 9 Apr 2014 19:30:05 -0500 Subject: [PATCH 2/2] Update WTFronts soap --- Obam-Testing/WTFronts soap | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Obam-Testing/WTFronts soap b/Obam-Testing/WTFronts soap index c6438ab..9aa8977 100644 --- a/Obam-Testing/WTFronts soap +++ b/Obam-Testing/WTFronts soap @@ -3,14 +3,16 @@ variable: options: - soap1: Enchant bottle;&3Soap;&6Makes it so you don't stink||&6by tossing it when you are in water. + soap1: nether brick;&3Soap;&6Makes it so you don't stink||&6by tossing it when you are in water. on script load: register new shaped recipe for named item stack from "{@soap1}" using air,air,air,air,milk bucket,dandelion,air,air,water bottle register new shaped recipe for named item stack from "{@soap1}" using air,air,air,air,milk bucket,poppy,air,air,water bottle -on shoot: +on drop: + + player's tool is named item stack from "{@soap1}": on walking on water block: {dirty.%player%} = 25 @@ -30,4 +32,3 @@ every 60 seconds: #Eventually want to make it so it can repel passive mobs -