From ce0cc15f31eb242cf5b2e2103aedf2e7d2ff6db5 Mon Sep 17 00:00:00 2001 From: jrlizard Date: Wed, 9 Apr 2014 18:33:06 -0500 Subject: [PATCH] Update wtfronts.sk Added hypothermia if in an ice spike or tundra biome Added slowness 2 if inventory is full(not sure if works) --- Obam-Testing/wtfronts.sk | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/Obam-Testing/wtfronts.sk b/Obam-Testing/wtfronts.sk index 2eb7774..b6ad2ea 100644 --- a/Obam-Testing/wtfronts.sk +++ b/Obam-Testing/wtfronts.sk @@ -246,6 +246,19 @@ every 3 seconds: damage loop-player by 2 send "&cThe sun beats down on you" to loop-player + + loop-players inventory is full: + apply slowness 2 to loop-player for 20 seconds + send "&cYou start to feel the burden of the weight of you backpack" to loop-player + + + biome at loop-player is tundra or ice spike and isn't wearing boots or leggings or chestplate or helmet: + set {_ran} to a random integer between 1 and 5 + {_ran} is 1: + apply slowness to loop-player for 20 seconds + damage player .5 hearts + send "&cYou start to get hypothermia" to loop-player + biome at loop-player is swamp: set {_ran} to a random integer between 1 and 5 {_ran} is 1: @@ -595,4 +608,4 @@ command /debug: - \ No newline at end of file +