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Makefile
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130 lines (102 loc) · 4.27 KB
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.POSIX:
.SUFFIXES:
PREFIX = /usr/local
FC = gfortran
AR = ar
FFLAGS = -O2 -std=f2018
ARFLAGS = rcs
LDFLAGS = -L/usr/local/lib
RAYLIB = -lraylib
LDLIBS = $(RAYLIB) -lglfw -lGL -lpthread -lm
INCDIR = $(PREFIX)/include/libfortran-raylib
LIBDIR = $(PREFIX)/lib
TARGET = libfortran-raylib.a
SRC = src/raylib.F90 \
src/raylib_camera.f90 \
src/raylib_math.f90 \
src/raylib_util.f90
OBJ = raylib.o \
raylib_camera.o \
raylib_math.o \
raylib_util.o
.PHONY: all clean examples install
all: $(TARGET)
$(TARGET): $(SRC)
$(FC) $(FFLAGS) -c src/raylib.F90
$(FC) $(FFLAGS) -c src/raylib_camera.f90
$(FC) $(FFLAGS) -c src/raylib_math.f90
$(FC) $(FFLAGS) -c src/raylib_util.f90
$(AR) $(ARFLAGS) $(TARGET) $(OBJ)
install: $(TARGET)
@echo "--- Installing $(TARGET) to $(LIBDIR)/ ..."
install -d $(LIBDIR)
install -m 644 $(TARGET) $(LIBDIR)/
@echo "--- Installing modules to $(INCDIR)/ ..."
install -d $(INCDIR)
install -m 644 *.mod $(INCDIR)/
examples: bunny camera camera3d castle collision cubes explosion flags font \
geometric julia keys log map maze mesh plane shapes ship window
bunny: $(TARGET) examples/bunny.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o bunny examples/bunny.f90 $(TARGET) $(LDLIBS)
camera: $(TARGET) examples/camera.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o camera examples/camera.f90 $(TARGET) $(LDLIBS)
camera3d: $(TARGET) examples/camera3d.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o camera3d examples/camera3d.f90 $(TARGET) $(LDLIBS)
castle: $(TARGET) examples/castle.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o castle examples/castle.f90 $(TARGET) $(LDLIBS)
collision: $(TARGET) examples/collision.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o collision examples/collision.f90 $(TARGET) $(LDLIBS)
cubes: $(TARGET) examples/cubes.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o cubes examples/cubes.f90 $(TARGET) $(LDLIBS)
explosion: $(TARGET) examples/explosion.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o explosion examples/explosion.f90 $(TARGET) $(LDLIBS)
flags: $(TARGET) examples/flags.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o flags examples/flags.f90 $(TARGET) $(LDLIBS)
font: $(TARGET) examples/font.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o font examples/font.f90 $(TARGET) $(LDLIBS)
geometric: $(TARGET) examples/geometric.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o geometric examples/geometric.f90 $(TARGET) $(LDLIBS)
julia: $(TARGET) examples/julia.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o julia examples/julia.f90 $(TARGET) $(LDLIBS)
keys: $(TARGET) examples/keys.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o keys examples/keys.f90 $(TARGET) $(LDLIBS)
log: $(TARGET) examples/log.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o log examples/log.f90 $(TARGET) $(LDLIBS)
map: $(TARGET) examples/map.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o map examples/map.f90 $(TARGET) $(LDLIBS)
maze: $(TARGET) examples/maze.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o maze examples/maze.f90 $(TARGET) $(LDLIBS)
mesh: $(TARGET) examples/mesh.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o mesh examples/mesh.f90 $(TARGET) $(LDLIBS)
plane: $(TARGET) examples/plane.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o plane examples/plane.f90 $(TARGET) $(LDLIBS)
shapes: $(TARGET) examples/shapes.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o shapes examples/shapes.f90 $(TARGET) $(LDLIBS)
ship: $(TARGET) examples/ship.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o ship examples/ship.f90 $(TARGET) $(LDLIBS)
window: $(TARGET) examples/window.f90
$(FC) $(FFLAGS) $(LDFLAGS) -o window examples/window.f90 $(TARGET) $(LDLIBS)
clean:
if [ `ls -1 *.mod 2>/dev/null | wc -l` -gt 0 ]; then rm *.mod; fi
if [ `ls -1 *.o 2>/dev/null | wc -l` -gt 0 ]; then rm *.o; fi
if [ -e $(TARGET) ]; then rm $(TARGET); fi
if [ -e bunny ]; then rm bunny; fi
if [ -e camera ]; then rm camera; fi
if [ -e camera3d ]; then rm camera3d; fi
if [ -e castle ]; then rm castle; fi
if [ -e collision ]; then rm collision; fi
if [ -e cubes ]; then rm cubes; fi
if [ -e explosion ]; then rm explosion; fi
if [ -e flags ]; then rm flags; fi
if [ -e font ]; then rm font; fi
if [ -e geometric ]; then rm geometric; fi
if [ -e julia ]; then rm julia; fi
if [ -e keys ]; then rm keys; fi
if [ -e log ]; then rm log; fi
if [ -e map ]; then rm map; fi
if [ -e maze ]; then rm maze; fi
if [ -e mesh ]; then rm mesh; fi
if [ -e plane ]; then rm plane; fi
if [ -e shapes ]; then rm shapes; fi
if [ -e ship ]; then rm ship; fi
if [ -e window ]; then rm window; fi