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bugSomething isn't workingSomething isn't working
Description
Describe the Bug
I'm unsure if this is a function i'm meant to add to the datapack or just an issue with the mod but whenever the player dies the questlog commands can no longer use the datapacks info and upon saving and quitting then returning to the world all of the players quest progress has been lost and been reset. I'm having this problem on both1.20.1 forge and fabric versions of the mod, If this is just a datapack issue any help is appreciated, I tried checking the resurvival packs datapack but the mod didn't appear to be present
Reproduction Steps
- trigger any amount of quests doesn't matter how much progress
- have the player die
- /ql commands will no longer autofill quest ids and will not work if manually entered
- save and quit then rejoin world the players previously triggered/completed quests will no longer be displayed and can be repeated from the start
Expected Result
players quest progress remains consistent throughout sessions
Screenshots and Videos
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Game Version
1.20.1
Mod Version
1.0.7
Mod Loader
Fabric
Loader Version
No response
Other Mods / Modpack
No response
Additional Context
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bugSomething isn't workingSomething isn't working