diff --git a/AutoSharpporting/Autoplay/metaHandler.cs b/AutoSharpporting/Autoplay/metaHandler.cs index 9e8d785..e96f64b 100644 --- a/AutoSharpporting/Autoplay/metaHandler.cs +++ b/AutoSharpporting/Autoplay/metaHandler.cs @@ -1,4 +1,4 @@ -//Autoplay Plugin of h3h3's AIO Support +//Autoplay Plugin of h3h3's AIO Support // //All credits go to him. I only wrote whatever is in this file. //The core is based on version 2.0.7.2 @@ -14,11 +14,11 @@ namespace Support internal class MetaHandler { static int _qlvl, _wlvl, _elvl, _rlvl, _buyIndex = 0; - static readonly int[] AbilityOrder = { 1, 2, 3, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }; //spell level order - static readonly ItemId[] ShopList = new ItemId[] { ItemId.Mejais_Soulstealer, ItemId.Sorcerers_Shoes, ItemId.Chalice_of_Harmony, ItemId.Athenes_Unholy_Grail, ItemId.Mikaels_Crucible, ItemId.Frost_Queens_Claim, ItemId.Ruby_Sightstone, ItemId.Locket_of_the_Iron_Solari }; + static readonly int[] AbilityOrder = { 2, 1, 3, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }; //spell level order + static readonly ItemId[] ShopList = new ItemId[] { ItemId.Sorcerers_Shoes, ItemId.Mejais_Soulstealer, ItemId.Mikaels_Crucible, ItemId.Locket_of_the_Iron_Solari, ItemId.Rabadons_Deathcap, ItemId.Morellonomicon }; public static void DoChecks() { - if (Utility.InFountain() && ObjectManager.Player.Gold == 475) + if ((Utility.InFountain() && ObjectManager.Player.Gold == 475) || (Utility.InFountain() && ObjectManager.Player.Gold == 515) ) //now it should work with the wealth mastery { Autoplay.Bot.BuyItem(ItemId.Boots_of_Speed); Autoplay.Bot.BuyItem(ItemId.Warding_Totem_Trinket);