Skip to content

move_a.pap file for walking forwards isn't being updated. #7

@Zimmerson

Description

@Zimmerson

Hi!

It's been a while, I hope you're doing well.

I've got an issue in regards to the move.a.pap file and the whole layering thing.

From what i understand:

cbnm_01b_lp0 = Walk Backwards
cbnm_01f_lp0 = Walk Forwards
cbnm_02f_f = Run_Start
cbnm_02f_lp0 = Run loop
cbnm_jump_1 = Jump up
cbnm_jump_2 = Falling loop
cbnm_jump_3 = Landing
cbnm_sprint_lp0 = Sprint loop

All of them work, but when I get to the part of overriding "cbnm_01f_lp0", it just doesn't work. I don't get any errors, it in fact states it is working, but when I put it into FFXIV to test, the animation that plays for normal/walk is the exact same as "cbnm_01b_lp0" ie the backwards walk. So my Chara ends up backwards walking forward. I took the file I added and extracted "cbnm_01b_lp0" and "cbnm_01f_lp0" and they have the right animations, but for some reason - I just can't get the forwards walk to work at all.

Do you have any ideas? Is this a MultiAssist tool issue or something else?

Lookin' forward to talking to you again about these things,

Zimmerson

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions