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Repacking serveral animations into a .pap file? #2

@Zimmerson

Description

@Zimmerson

It's not exactly an issue per se, (probably more of a feature request) but... I can't create a .pap file that take several of my edited animation.

For example:

I'm trying to reimport the move_a.pap file that has all the different movements.
image

I export them out into their own .FBX files.
image

I then do the edits and then upload them as .pap files.
image

(Ignore the idle and damage idle)

I then import them one by one into the Raw importer, but it just seems to shit itself. Like - I'll upload all of them, the last one being sprint. All of them will be broken (without my animations), whilst the sprint animation is perfectly fine.

If I was to then import another one, like the normal forwards run, the run forward would work, but then the sprint would stop working.

I'm at a bit of a loss right now. Do you know anything?

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