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I have been trying to catch a bug in a new arcade core I'm working on. In one stage, the game enters a loop and stays there for 20 minutes or more until it eventually gets out, and the gameplay continues.
I am starting to think that this could be a bug in the fx68k softcore. I don't have any replacement I can just swap and test, and I am not sure what the best way to debug this is.
Maybe you have some reference emulator that you can simulate side by side with your core in a system Verilog environment. If that's the case, please share it and I will try to reproduce the problem in simulation so we can catch the discrepancy.
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