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Program.cs
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executable file
·44 lines (38 loc) · 1.41 KB
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using System.Diagnostics;
using System.Linq;
namespace AutoArc
{
public class Program
{
public const string GameExeName = "Gw2-64.exe";
private static void Main(string[] args)
{
new Remote
{
Name = "ArcDPS",
RemotePath = "https://www.deltaconnected.com/arcdps/x64/d3d9.dll",
ChecksumPath = "https://www.deltaconnected.com/arcdps/x64/d3d9.dll.md5sum",
}.Update();
new Remote
{
Name = "ArcDPS Build Templates",
RemotePath = "https://www.deltaconnected.com/arcdps/x64/buildtemplates/d3d9_arcdps_buildtemplates.dll",
}.Update();
new Remote
{
Name = "ArcDPS Extras",
RemotePath = "https://www.deltaconnected.com/arcdps/x64/extras/d3d9_arcdps_extras.dll",
}.Update();
new Remote
{
Name = "ArcDPS Mechanics",
RemotePath = "http://martionlabs.com/wp-content/uploads/d3d9_arcdps_mechanics.dll",
ChecksumPath = "http://martionlabs.com/wp-content/uploads/d3d9_arcdps_mechanics.dll.md5sum",
}.Update();
if (args.Any())
Process.Start(GameExeName, args.Last());
else
Process.Start(GameExeName);
}
}
}