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Priority : Not plannedAnything that isn't planned yetAnything that isn't planned yetenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomers
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Problem: As of right now, pausing the game is handled by losing the focus on the game window, see main.cpp.
Todo: This should be handled by a separate keyboard input (for example, at random, P). Would be a nice plus if the button could be configured using the keybind config file, but not required for now.
amtoine
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Priority : Not plannedAnything that isn't planned yetAnything that isn't planned yetenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomers
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