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Fix building game & underlying engine (nomlib) on Linux platform #16

@i8degrees

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@i8degrees

Last working version was way back in June; the primary reason for losing track of it then was due to Boost & json-spirit compile headaches I encountered. Issue resolved when I switched over to jsoncpp.

Now, the only (minor) obstacle left is simply updating the CMake build scripts again with Linux back in mind.

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