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diff --git a/TrainingField/Assets/Scenes/Application.unity.meta b/TrainingField/Assets/Scenes/Application.unity.meta
new file mode 100644
index 0000000..19a0540
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+++ b/TrainingField/Assets/Scenes/Application.unity.meta
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diff --git a/TrainingField/Assets/Scripts.meta b/TrainingField/Assets/Scripts.meta
new file mode 100644
index 0000000..e5a72ee
--- /dev/null
+++ b/TrainingField/Assets/Scripts.meta
@@ -0,0 +1,8 @@
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diff --git a/TrainingField/Assets/Scripts/clamp.cs b/TrainingField/Assets/Scripts/clamp.cs
new file mode 100644
index 0000000..7be2410
--- /dev/null
+++ b/TrainingField/Assets/Scripts/clamp.cs
@@ -0,0 +1,33 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Numerics;
+using UnityEngine;
+using Quaternion = UnityEngine.Quaternion;
+using Vector3 = UnityEngine.Vector3;
+
+public class clamp : MonoBehaviour
+{
+ public float mouseSensitivity = 100f;
+
+ public Transform playerBody;
+
+ private float xRotation = 0f;
+ // Start is called before the first frame update
+ void Start()
+ {
+ Cursor.lockState = CursorLockMode.Locked;
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+ float mouseX = Input.GetAxis("Mouse X") * mouseSensitivity * Time.deltaTime;
+ float mouseY = Input.GetAxis("Mouse Y") * mouseSensitivity * Time.deltaTime;
+ xRotation -= mouseY;
+ xRotation = Mathf.Clamp(xRotation, -90f, 90f);
+
+ transform.localRotation = Quaternion.Euler(xRotation, 0f, 0f);
+ playerBody.Rotate(Vector3.up * mouseX);
+ }
+}
diff --git a/TrainingField/Assets/Scripts/clamp.cs.meta b/TrainingField/Assets/Scripts/clamp.cs.meta
new file mode 100644
index 0000000..3722812
--- /dev/null
+++ b/TrainingField/Assets/Scripts/clamp.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/TrainingField/Assets/Scripts/movement.cs b/TrainingField/Assets/Scripts/movement.cs
new file mode 100644
index 0000000..cd665c7
--- /dev/null
+++ b/TrainingField/Assets/Scripts/movement.cs
@@ -0,0 +1,54 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class movement : MonoBehaviour
+{
+ public CharacterController controller;
+
+ public float speed = 12f;
+
+ private Vector3 velocity;
+
+ public float gravity = -9.81f;
+
+ public Transform groundCheck;
+
+ public float groundDistance = 0.4f;
+
+ public LayerMask groundMask;
+
+ private bool isGrounded;
+
+ public float jumpHeight = 3f;
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+ isGrounded = Physics.CheckSphere(groundCheck.position, groundDistance, groundMask);
+
+ if (isGrounded && velocity.y < 0)
+ {
+ velocity.y = -2f;
+ }
+ float x = Input.GetAxis("Horizontal");
+ float z = Input.GetAxis("Vertical");
+
+ Vector3 move = transform.right * x + transform.forward * z;
+
+ controller.Move(move * speed * Time.deltaTime);
+
+ if (Input.GetButtonDown("Jump") && isGrounded)
+ {
+ velocity.y = Mathf.Sqrt(jumpHeight * -2f * gravity);
+ }
+
+ velocity.y += gravity * Time.deltaTime;
+ controller.Move(velocity * Time.deltaTime);
+ }
+}
diff --git a/TrainingField/Assets/Scripts/movement.cs.meta b/TrainingField/Assets/Scripts/movement.cs.meta
new file mode 100644
index 0000000..cb212f6
--- /dev/null
+++ b/TrainingField/Assets/Scripts/movement.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/TrainingField/Assets/Tests/PlayMode/B_MovementTest.cs b/TrainingField/Assets/Tests/PlayMode/B_MovementTest.cs
new file mode 100644
index 0000000..a664b13
--- /dev/null
+++ b/TrainingField/Assets/Tests/PlayMode/B_MovementTest.cs
@@ -0,0 +1,216 @@
+using System.Collections;
+using NUnit.Framework;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+using UnityEngine.TestTools;
+using WindowsInput;
+using WindowsInput.Native;
+
+public class B_MovementTest
+{
+ private InputSimulator IS = new InputSimulator();
+ private GameObject player, camera;
+
+ [UnityTest, Order(0)]
+ public IEnumerator CheckLooking()
+ {
+ SceneManager.LoadScene("Application");
+ yield return null;
+ player = GameObject.Find("Player");
+ CharacterController cc = PMHelper.Exist(player);
+ if (cc == null || !cc.enabled)
+ {
+ Assert.Fail("There should be enabled \"CharacterController\" component on \"Player\"'s object");
+ }
+ camera = GameObject.Find("Main Camera");
+ if (Cursor.lockState != CursorLockMode.Locked)
+ {
+ Assert.Fail("Cursor's lock mode should be set as \"locked\" to make cursor disappear from screen");
+ }
+
+ float xRotWas = camera.transform.rotation.eulerAngles.x;
+ float xRotCur;
+ while(xRotWas<90)
+ {
+ IS.Mouse.MoveMouseBy(0, 100);
+ yield return null;
+ xRotCur = camera.transform.rotation.eulerAngles.x;
+ if (!(xRotCur > xRotWas))
+ {
+ Assert.Fail("Mouse down-movement should increase \"Camera\"'s x-axis rotation");
+ }
+ xRotWas = xRotCur;
+ }
+ IS.Mouse.MoveMouseBy(0, 100);
+ yield return null;
+ if (xRotWas > 90)
+ {
+ Assert.Fail("\"Camera\"'s x-axis rotation should be clamped between -90 and 90 degrees");
+ }
+
+
+
+ SceneManager.LoadScene("Application");
+ yield return null;
+ player = GameObject.Find("Player");
+ camera = GameObject.Find("Main Camera");
+ IS.Mouse.MoveMouseBy(0, -100);
+ yield return null;
+ xRotWas = camera.transform.rotation.eulerAngles.x;
+
+ while(xRotWas>270)
+ {
+ IS.Mouse.MoveMouseBy(0, -100);
+ yield return null;
+ xRotCur = camera.transform.rotation.eulerAngles.x;
+
+ if (!(xRotCur < xRotWas))
+ {
+ Debug.Log(xRotCur);
+ Assert.Fail("Mouse up-movement should decrease \"Camera\"'s x-axis rotation");
+ }
+ xRotWas = xRotCur;
+ }
+ IS.Mouse.MoveMouseBy(0, -100);
+ yield return null;
+ if (xRotWas < 270)
+ {
+ Assert.Fail("\"Camera\"'s x-axis rotation should be clamped between -90 and 90 degrees");
+ }
+
+ SceneManager.LoadScene("Application");
+ yield return null;
+ player = GameObject.Find("Player");
+ camera = GameObject.Find("Main Camera");
+ xRotWas = player.transform.rotation.y;
+ for (int i = 0; i < 5; i++)
+ {
+ IS.Mouse.MoveMouseBy(100, 0);
+ yield return null;
+ xRotCur = player.transform.rotation.y;
+ if (xRotCur < xRotWas)
+ {
+ Assert.Fail("Mouse right-movement should decrease \"Player\"'s y-axis rotation");
+ }
+
+ xRotWas = xRotCur;
+ }
+ for (int i = 0; i < 5; i++)
+ {
+ IS.Mouse.MoveMouseBy(-100, 0);
+ yield return null;
+ xRotCur = player.transform.rotation.y;
+ if (xRotCur > xRotWas)
+ {
+ Assert.Fail("Mouse left-movement should increase \"Player\"'s y-axis rotation");
+ }
+ xRotWas = xRotCur;
+ }
+ }
+
+ [UnityTest, Order(1)]
+ public IEnumerator CheckMovement()
+ {
+ SceneManager.LoadScene("Application");
+ Time.timeScale = 20;
+ yield return new WaitForSeconds(2);
+ player = GameObject.Find("Player");
+
+ Vector3 startPos = player.transform.position;
+
+ IS.Keyboard.KeyDown(VirtualKeyCode.VK_D);
+ yield return new WaitForSeconds(1);
+ IS.Keyboard.KeyUp(VirtualKeyCode.VK_D);
+ yield return null;
+ Vector3 curPos = player.transform.position;
+ if (!(startPos.z == curPos.z && startPos.x < curPos.x))
+ {
+ Assert.Fail("Right-movement not working properly");
+ }
+
+ startPos = player.transform.position;
+ IS.Keyboard.KeyDown(VirtualKeyCode.VK_A);
+ yield return new WaitForSeconds(1);
+ IS.Keyboard.KeyUp(VirtualKeyCode.VK_A);
+ yield return null;
+ curPos = player.transform.position;
+ if (!(startPos.z == curPos.z && startPos.x > curPos.x))
+ {
+ Assert.Fail("Left-movement not working properly");
+ }
+
+ SceneManager.LoadScene("Application");
+ yield return new WaitForSeconds(2);
+ player = GameObject.Find("Player");
+
+ startPos = player.transform.position;
+ IS.Keyboard.KeyDown(VirtualKeyCode.VK_W);
+ yield return new WaitForSeconds(1);
+ IS.Keyboard.KeyUp(VirtualKeyCode.VK_W);
+ yield return null;
+ curPos = player.transform.position;
+ if (!(startPos.z < curPos.z && startPos.x == curPos.x))
+ {
+ Debug.Log(startPos.x);
+ Debug.Log(curPos.x);
+ Assert.Fail("Forward-movement not working properly");
+ }
+
+ startPos = player.transform.position;
+ IS.Keyboard.KeyDown(VirtualKeyCode.VK_S);
+ yield return new WaitForSeconds(1);
+ IS.Keyboard.KeyUp(VirtualKeyCode.VK_S);
+ yield return null;
+ curPos = player.transform.position;
+ if (!(startPos.z > curPos.z && startPos.x == curPos.x))
+ {
+ Assert.Fail("Backward-movement not working properly");
+ }
+ yield return null;
+ }
+
+ [UnityTest, Order(2)]
+ public IEnumerator CheckJump()
+ {
+ SceneManager.LoadScene("Application");
+ yield return new WaitForSeconds(2);
+ player = GameObject.Find("Player");
+
+ Vector3 startPos = player.transform.position;
+
+ IS.Keyboard.KeyPress(VirtualKeyCode.SPACE);
+ yield return new WaitForSeconds(0.2f);
+
+ Vector3 curPos = player.transform.position;
+
+ if (curPos.Equals(startPos))
+ {
+ Assert.Fail("\"Player\" should be able to jump and it's jump should last more than 0.5f seconds");
+ }
+
+ yield return new WaitForSeconds(1.5f);
+
+ curPos = player.transform.position;
+
+ if (curPos!=startPos)
+ {
+ Assert.Fail("\"Player\" should be staying still after landing and it's jump should last no longer than 2 seconds");
+ }
+
+ RaycastHit[] hit = Physics.RaycastAll(player.transform.position, Vector3.down);
+ foreach (var h in hit)
+ {
+ GameObject.Destroy(h.collider.gameObject);
+ }
+ curPos = player.transform.position;
+ yield return new WaitForSeconds(2);
+ float firstDelta = player.transform.position.y - curPos.y;
+ curPos = player.transform.position;
+ yield return new WaitForSeconds(2);
+ float secondDelta = player.transform.position.y - curPos.y;
+ if (Mathf.Abs(secondDelta) <= Mathf.Abs(firstDelta))
+ {
+ Assert.Fail("Gravity should be applied to player's y-axis velocity");
+ }
+ }
+}
diff --git a/TrainingField/Assets/Tests/PlayMode/B_MovementTest.cs.meta b/TrainingField/Assets/Tests/PlayMode/B_MovementTest.cs.meta
new file mode 100644
index 0000000..af695a1
--- /dev/null
+++ b/TrainingField/Assets/Tests/PlayMode/B_MovementTest.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/TrainingField/Packages/manifest.json b/TrainingField/Packages/manifest.json
index 05b7de3..3957ebf 100644
--- a/TrainingField/Packages/manifest.json
+++ b/TrainingField/Packages/manifest.json
@@ -5,6 +5,7 @@
"com.unity.ide.rider": "2.0.7",
"com.unity.ide.visualstudio": "2.0.8",
"com.unity.ide.vscode": "1.2.3",
+ "com.unity.probuilder": "4.5.2",
"com.unity.test-framework": "1.1.24",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.4.8",
diff --git a/TrainingField/Packages/packages-lock.json b/TrainingField/Packages/packages-lock.json
new file mode 100644
index 0000000..d90703d
--- /dev/null
+++ b/TrainingField/Packages/packages-lock.json
@@ -0,0 +1,370 @@
+{
+ "dependencies": {
+ "com.imsolty.com.sol.packagetest": {
+ "version": "https://github.com/hyperskill/unity-input.git",
+ "depth": 0,
+ "source": "git",
+ "dependencies": {},
+ "hash": "3fa9da6e08e1e6507716a6fc0c4d2796fd0de121"
+ },
+ "com.unity.collab-proxy": {
+ "version": "1.5.7",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {
+ "com.unity.nuget.newtonsoft-json": "2.0.0"
+ },
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.ext.nunit": {
+ "version": "1.0.6",
+ "depth": 1,
+ "source": "registry",
+ "dependencies": {},
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.ide.rider": {
+ "version": "2.0.7",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {
+ "com.unity.test-framework": "1.1.1"
+ },
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.ide.visualstudio": {
+ "version": "2.0.8",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {
+ "com.unity.test-framework": "1.1.9"
+ },
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.ide.vscode": {
+ "version": "1.2.3",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {},
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.nuget.newtonsoft-json": {
+ "version": "2.0.0",
+ "depth": 1,
+ "source": "registry",
+ "dependencies": {},
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.probuilder": {
+ "version": "4.5.2",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {
+ "com.unity.settings-manager": "1.0.3"
+ },
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.settings-manager": {
+ "version": "1.0.3",
+ "depth": 1,
+ "source": "registry",
+ "dependencies": {},
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.test-framework": {
+ "version": "1.1.24",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {
+ "com.unity.ext.nunit": "1.0.6",
+ "com.unity.modules.imgui": "1.0.0",
+ "com.unity.modules.jsonserialize": "1.0.0"
+ },
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.textmeshpro": {
+ "version": "3.0.6",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {
+ "com.unity.ugui": "1.0.0"
+ },
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.timeline": {
+ "version": "1.4.8",
+ "depth": 0,
+ "source": "registry",
+ "dependencies": {
+ "com.unity.modules.director": "1.0.0",
+ "com.unity.modules.animation": "1.0.0",
+ "com.unity.modules.audio": "1.0.0",
+ "com.unity.modules.particlesystem": "1.0.0"
+ },
+ "url": "https://packages.unity.com"
+ },
+ "com.unity.ugui": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.ui": "1.0.0",
+ "com.unity.modules.imgui": "1.0.0"
+ }
+ },
+ "com.unity.modules.ai": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
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+ "com.unity.modules.androidjni": {
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+ "dependencies": {}
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+ "com.unity.modules.animation": {
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+ "com.unity.modules.assetbundle": {
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+ "com.unity.modules.audio": {
+ "version": "1.0.0",
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+ "dependencies": {}
+ },
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+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
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+ }
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+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.audio": "1.0.0",
+ "com.unity.modules.animation": "1.0.0"
+ }
+ },
+ "com.unity.modules.imageconversion": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.imgui": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.jsonserialize": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.particlesystem": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.physics": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.physics2d": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.screencapture": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.imageconversion": "1.0.0"
+ }
+ },
+ "com.unity.modules.subsystems": {
+ "version": "1.0.0",
+ "depth": 1,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.jsonserialize": "1.0.0"
+ }
+ },
+ "com.unity.modules.terrain": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.terrainphysics": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.physics": "1.0.0",
+ "com.unity.modules.terrain": "1.0.0"
+ }
+ },
+ "com.unity.modules.tilemap": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.physics2d": "1.0.0"
+ }
+ },
+ "com.unity.modules.ui": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.uielements": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.ui": "1.0.0",
+ "com.unity.modules.imgui": "1.0.0",
+ "com.unity.modules.jsonserialize": "1.0.0",
+ "com.unity.modules.uielementsnative": "1.0.0"
+ }
+ },
+ "com.unity.modules.uielementsnative": {
+ "version": "1.0.0",
+ "depth": 1,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.ui": "1.0.0",
+ "com.unity.modules.imgui": "1.0.0",
+ "com.unity.modules.jsonserialize": "1.0.0"
+ }
+ },
+ "com.unity.modules.umbra": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.unityanalytics": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.unitywebrequest": "1.0.0",
+ "com.unity.modules.jsonserialize": "1.0.0"
+ }
+ },
+ "com.unity.modules.unitywebrequest": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.unitywebrequestassetbundle": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.assetbundle": "1.0.0",
+ "com.unity.modules.unitywebrequest": "1.0.0"
+ }
+ },
+ "com.unity.modules.unitywebrequestaudio": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.unitywebrequest": "1.0.0",
+ "com.unity.modules.audio": "1.0.0"
+ }
+ },
+ "com.unity.modules.unitywebrequesttexture": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.unitywebrequest": "1.0.0",
+ "com.unity.modules.imageconversion": "1.0.0"
+ }
+ },
+ "com.unity.modules.unitywebrequestwww": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.unitywebrequest": "1.0.0",
+ "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
+ "com.unity.modules.unitywebrequestaudio": "1.0.0",
+ "com.unity.modules.audio": "1.0.0",
+ "com.unity.modules.assetbundle": "1.0.0",
+ "com.unity.modules.imageconversion": "1.0.0"
+ }
+ },
+ "com.unity.modules.vehicles": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.physics": "1.0.0"
+ }
+ },
+ "com.unity.modules.video": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.audio": "1.0.0",
+ "com.unity.modules.ui": "1.0.0",
+ "com.unity.modules.unitywebrequest": "1.0.0"
+ }
+ },
+ "com.unity.modules.vr": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.jsonserialize": "1.0.0",
+ "com.unity.modules.physics": "1.0.0",
+ "com.unity.modules.xr": "1.0.0"
+ }
+ },
+ "com.unity.modules.wind": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {}
+ },
+ "com.unity.modules.xr": {
+ "version": "1.0.0",
+ "depth": 0,
+ "source": "builtin",
+ "dependencies": {
+ "com.unity.modules.physics": "1.0.0",
+ "com.unity.modules.jsonserialize": "1.0.0",
+ "com.unity.modules.subsystems": "1.0.0"
+ }
+ }
+ }
+}
diff --git a/TrainingField/ProjectSettings/EditorBuildSettings.asset b/TrainingField/ProjectSettings/EditorBuildSettings.asset
index 0147887..8fc69d0 100644
--- a/TrainingField/ProjectSettings/EditorBuildSettings.asset
+++ b/TrainingField/ProjectSettings/EditorBuildSettings.asset
@@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
- m_Scenes: []
+ m_Scenes:
+ - enabled: 1
+ path: Assets/Scenes/Application.unity
+ guid: 3c897e21e2ab30441adc926948d7a035
m_configObjects: {}
diff --git a/TrainingField/ProjectSettings/GraphicsSettings.asset b/TrainingField/ProjectSettings/GraphicsSettings.asset
index 43369e3..88dfcc8 100644
--- a/TrainingField/ProjectSettings/GraphicsSettings.asset
+++ b/TrainingField/ProjectSettings/GraphicsSettings.asset
@@ -28,6 +28,7 @@ GraphicsSettings:
m_LensFlare:
m_Mode: 1
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
+ m_VideoShadersIncludeMode: 2
m_AlwaysIncludedShaders:
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
@@ -36,8 +37,7 @@ GraphicsSettings:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
- m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
- type: 0}
+ m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
@@ -59,5 +59,5 @@ GraphicsSettings:
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
+ m_DefaultRenderingLayerMask: 1
m_LogWhenShaderIsCompiled: 0
- m_AllowEnlightenSupportForUpgradedProject: 0
diff --git a/TrainingField/ProjectSettings/InputManager.asset b/TrainingField/ProjectSettings/InputManager.asset
index 17c8f53..3c222b1 100644
--- a/TrainingField/ProjectSettings/InputManager.asset
+++ b/TrainingField/ProjectSettings/InputManager.asset
@@ -111,7 +111,7 @@ InputManager:
altPositiveButton:
gravity: 0
dead: 0
- sensitivity: 0.1
+ sensitivity: 0.5
snap: 0
invert: 0
type: 1
@@ -127,7 +127,7 @@ InputManager:
altPositiveButton:
gravity: 0
dead: 0
- sensitivity: 0.1
+ sensitivity: 0.5
snap: 0
invert: 0
type: 1
diff --git a/TrainingField/ProjectSettings/Packages/com.unity.probuilder/Settings.json b/TrainingField/ProjectSettings/Packages/com.unity.probuilder/Settings.json
new file mode 100644
index 0000000..34babd6
--- /dev/null
+++ b/TrainingField/ProjectSettings/Packages/com.unity.probuilder/Settings.json
@@ -0,0 +1,168 @@
+{
+ "m_Name": "Settings",
+ "m_Path": "ProjectSettings/Packages/com.unity.probuilder/Settings.json",
+ "m_Dictionary": {
+ "m_DictionaryValues": [
+ {
+ "type": "UnityEngine.ProBuilder.LogLevel, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "log.level",
+ "value": "{\"m_Value\":3}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.LogOutput, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "log.output",
+ "value": "{\"m_Value\":1}"
+ },
+ {
+ "type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "log.path",
+ "value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "about.identifier",
+ "value": "{\"m_Value\":{\"m_Major\":4,\"m_Minor\":5,\"m_Patch\":2,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "preferences.version",
+ "value": "{\"m_Value\":{\"m_Major\":4,\"m_Minor\":5,\"m_Patch\":2,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "UnityEngine.ProBuilder.ProBuilderEditor-isUtilityWindow",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "editor.backFaceSelectEnabled",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "editor.toolbarIconGUI",
+ "value": "{\"m_Value\":true}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "editor.showSceneInfo",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "mesh.newShapesSnapToGrid",
+ "value": "{\"m_Value\":true}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "lightmapping.autoUnwrapLightmapUV",
+ "value": "{\"m_Value\":true}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "editor.autoRecalculateCollisions",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "mesh.meshColliderIsConvex",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "editor.showEditorNotifications",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "editor.closeWindowAfterShapeCreation",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "smoothing.showSettings",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "smoothing.showPreview",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "smoothing.showNormals",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "smoothing.showHelp",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "SelectEdgeLoop.selectIterative",
+ "value": "{\"m_Value\":false}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "editor.rectSelectModifier",
+ "value": "{\"m_Value\":2}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "editor.dragSelectRectMode",
+ "value": "{\"m_Value\":0}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "editor.selectMode",
+ "value": "{\"m_Value\":1}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "mesh.newShapePivotLocation",
+ "value": "{\"m_Value\":1}"
+ },
+ {
+ "type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "mesh.shadowCastingMode",
+ "value": "{\"m_Value\":1}"
+ },
+ {
+ "type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "mesh.userMaterial",
+ "value": "{\"m_Value\":{\"instanceID\":0}}"
+ },
+ {
+ "type": "UnityEditor.StaticEditorFlags, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "mesh.defaultStaticEditorFlags",
+ "value": "{\"m_Value\":0}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "mesh.newShapeColliderType",
+ "value": "{\"m_Value\":2}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "lightmapping.defaultLightmapUnwrapParameters",
+ "value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
+ },
+ {
+ "type": "UnityEngine.ProBuilder.ExtrudeMethod, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "editor.extrudeMethod",
+ "value": "{\"m_Value\":2}"
+ },
+ {
+ "type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "ExtrudeFaces.distance",
+ "value": "{\"m_Value\":0.5}"
+ },
+ {
+ "type": "UnityEditor.ProBuilder.Actions.MirrorObjects+MirrorSettings, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
+ "key": "MirrorObjects.mirrorAxes",
+ "value": "{\"m_Value\":4}"
+ }
+ ]
+ }
+}
\ No newline at end of file
diff --git a/TrainingField/ProjectSettings/TagManager.asset b/TrainingField/ProjectSettings/TagManager.asset
index 1c92a78..270a922 100644
--- a/TrainingField/ProjectSettings/TagManager.asset
+++ b/TrainingField/ProjectSettings/TagManager.asset
@@ -8,10 +8,10 @@ TagManager:
- Default
- TransparentFX
- Ignore Raycast
- -
+ - Floor
- Water
- UI
- -
+ - Bounds
-
-
-
diff --git a/TrainingField/UserSettings/EditorUserSettings.asset b/TrainingField/UserSettings/EditorUserSettings.asset
new file mode 100644
index 0000000..460791c
--- /dev/null
+++ b/TrainingField/UserSettings/EditorUserSettings.asset
@@ -0,0 +1,27 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!162 &1
+EditorUserSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 4
+ m_ConfigSettings:
+ RecentlyUsedScenePath-0:
+ value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
+ flags: 0
+ RecentlyUsedScenePath-1:
+ value: 22424703114646680e0b0227036c7e00061b11292d3c2f3f2367083debf42d
+ flags: 0
+ vcSharedLogLevel:
+ value: 0d5e400f0650
+ flags: 0
+ m_VCAutomaticAdd: 1
+ m_VCDebugCom: 0
+ m_VCDebugCmd: 0
+ m_VCDebugOut: 0
+ m_SemanticMergeMode: 2
+ m_VCShowFailedCheckout: 1
+ m_VCOverwriteFailedCheckoutAssets: 1
+ m_VCProjectOverlayIcons: 1
+ m_VCHierarchyOverlayIcons: 1
+ m_VCOtherOverlayIcons: 1
+ m_VCAllowAsyncUpdate: 1