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Player.cpp
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94 lines (84 loc) · 1.16 KB
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#include "Player.h"
Player::Player(POINT pos)
{
_beforePos = pos;
_pos = pos;
SetDir(Direction::DOWN);
}
POINT Player::GetPos()
{
return _pos;
}
POINT* Player::GetPosp()
{
return &_pos;
}
void Player::SetPos(POINT pos)
{
_beforePos = _pos;
_pos = pos;
}
void Player::SetIcon(string icon)
{
_icon = icon;
}
void Player::SetDir(Direction dir)
{
switch (dir)
{
case Direction::UP:
_dir = Direction::UP;
SetIcon("¡ã");
break;
case Direction::DOWN:
_dir = Direction::DOWN;
SetIcon("¡å");
break;
case Direction::LEFT:
_dir = Direction::LEFT;
SetIcon("¢¸");
break;
case Direction::RIGHT:
_dir = Direction::RIGHT;
SetIcon("¢º");
break;
default:
perror("Can't found Direction");
break;
}
}
void Player::Move(Direction dir)
{
_beforePos = _pos;
SetDir(dir);
switch (dir)
{
case Direction::UP:
_pos.y--;
break;
case Direction::DOWN:
_pos.y++;
break;
case Direction::LEFT:
_pos.x--;
break;
case Direction::RIGHT:
_pos.x++;
break;
default:
perror("Wrong direction");
break;
}
}
void Player::Back()
{
swap(_pos, _beforePos);
}
void Player::PrtPlayer()
{
cout << _icon;
}
Direction* Player::GetDir()
{
return &_dir;
}