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Description
Currently functions one would expect to allow to make an object transparent (so it can be smoothly faded in or out) do not seem to work. Things like "MAT_MT_SetLocalAlpha" and "MAT_MT_SetAlphaTresh" appear to have no visible effect outside of fonts.
If there doesn't seem to be a current way to do it, an option similar to "force invisible" (in object properties, but can also be changed through scripting) could be useful. Something that will smoothly fade the object instead of simply popping it in or out. This could theoretically be used for my draw distance system, but it could possibly also be useful in numerous other scenarios where fading out an object would be more ideal than having it disappear.
I'd say this is likely more of a low priority thing if the fog optimization works out since that might my draw distance system less necessary, and possibly replace it entirely. There however could still be some use to this kind of feature eventually.