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Description
Hi, I really like this project!
There's a bug in newer Unity versions.
Tested with Unity 2019.1.9f1 and 2019.2.0f1 on a German Windows 10 PC.
Description:
When GPUGraph Editor Nodes are parsed, commas are generated instead of dots. This causes the shader compilation to fail. This is on a German Win10 machine.
Error message:
Shader error in 'MyGPUGShader0': Parse error: syntax error, unexpected ',', expecting TVAL_ID or TVAL_VARREF at line 9
Generated line:
TurbulencePower ("TurbulencePower", Range(0, 5)) = 1,875.0
Unity has had the comma-dot-culture bug for a while, but I thought they said they've fixed it
by now. So I don't know what's going on there.
It works fine in Unity 5.6.3f1 but I'd really like to use the plugin in newer versions...
Thanks!