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script.js
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164 lines (150 loc) · 4.43 KB
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const word = document.getElementById("word");
const text = document.getElementById("text");
const scoreEl = document.getElementById("score");
const timeEl = document.getElementById("time");
const endgameEl = document.getElementById("end-game-container");
const settingsBtn = document.getElementById("settings-btn");
const settings = document.getElementById("settings");
const settingsForm = document.getElementById("settings-form");
const difficultySelect = document.getElementById("difficulty");
// Init word
let randomWord;
// Init score
let score = 0;
// Initial Speed
let speed = 0;
// Init time
let time = 10;
// const fetchWords = async () => {
// const response = await fetch(
// "https://random-word-api.herokuapp.com/word?number=500"
// );
// return await response.json();
// };
// let allWords = [];
// (async () => {
// allWords = await fetchWords();
// })();
// const getRandomWordByLength = (wordLength) => {
// const filteredWords = allWords.filter((word) => word.length === wordLength);
// const randomIndex = Math.floor(Math.random() * filteredWords.length);
// return filteredWords[randomIndex];
// };
// Set difficulty to value in ls or medium
let difficulty =
localStorage.getItem("difficulty") !== null
? localStorage.getItem("difficulty")
: "medium";
// Set difficulty select value
difficultySelect.value =
localStorage.getItem("difficulty") !== null
? localStorage.getItem("difficulty")
: "medium";
// Focus on text on start
text.focus();
// Generate random word from API
async function getRandomWord(level) {
let wordLength;
if (level == "medium") {
wordLength = Math.floor(Math.random() * 2) + 6;
} else if (level == "hard") {
wordLength = Math.floor(Math.random() * 4) + 6;
} else {
if (score >= 5) {
wordLength = Math.floor(Math.random() * 2) + 4;
} else {
wordLength = Math.floor(Math.random() * 3) + 2;
}
}
const response = await fetch(
`https://random-word-api.herokuapp.com/word?length=${wordLength}`
);
const data = await response.json();
if (data[0] != undefined || data[0] != null) {
setInterval(updateTime, 1000);
}
return data[0];
}
// Add word to DOM
async function addWordToDOM() {
let difficulty = localStorage.getItem('difficulty');
let randomWord = await getRandomWord(difficulty);
word.innerHTML = "";
Array.from(randomWord).forEach(function (character) {
const characterSpan = document.createElement("span");
characterSpan.innerText = character;
word.appendChild(characterSpan);
});
text.value = null;
}
// Update score
function updateScore() {
score++;
scoreEl.innerHTML = score;
}
// Update time
function updateTime() {
time--;
timeEl.innerHTML = time + "s";
if (time === 0) {
clearInterval(setInterval(updateTime, 1000));
// end game
gameOver();
}
}
// Game over, show end screen
function gameOver() {
endgameEl.innerHTML = `
<h1 class="ranOut">Time ran out!</h1>
<div class="flex">
<p>Final Score: ${score} </p>
<p>Speed: ${speed} WPM</p>
</div>
<button class="buttonReload" onclick="location.reload()">Play Again</button>
`;
endgameEl.style.display = "flex";
endgameEl.style.fontSize = "20px";
endgameEl.style.borderRadius = "20px";
}
addWordToDOM();
// Typing
text.addEventListener("input", (e) => {
const arrayValue = e.target.value;
const arrayWord = word.querySelectorAll("span");
let correct = true;
arrayWord.forEach((characterSpan, index) => {
const character = arrayValue[index];
if (character == null) {
characterSpan.classList.remove("correct");
characterSpan.classList.remove("incorrect");
correct = false;
} else if (character === characterSpan.innerText) {
characterSpan.classList.add("correct");
characterSpan.classList.remove("incorrect");
} else {
characterSpan.classList.remove("correct");
characterSpan.classList.add("incorrect");
correct = false;
}
});
if (correct) {
addWordToDOM();
updateScore();
if (difficulty === "hard") {
time += 2;
} else if (difficulty === "medium") {
time += 3;
} else {
time += 5;
}
speed = Math.floor(Math.random() * 10) + 30;
}
});
// Settings btn click
settingsBtn.addEventListener("click", () => settings.classList.toggle("hide"));
// Settings select
settingsForm.addEventListener("change", (e) => {
difficulty = e.target.value;
localStorage.setItem("difficulty", difficulty);
location.reload()
});