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Features and Components Suggestions #4

@herbertmilhomme

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@herbertmilhomme

Would like to use this as a suggestion box where users can submit their own creative ideas and inputs. A single area where everything can be stored and presented. You'll know whether it's been done, included, or mentioned, because everything will be in one area where you can scroll thru and view. I would also like to encourage the use of a voting system as well, positive ideas should be encouraged, while ideas that are not so good would be dismissed or skipped over until they hold enough support to deem it worthy.

List of ideas that can be suggested may fall in any of the categories labeled on this ticket:

  • UI designs that we can create using unity's engine
  • C# scripts that can be implemented to improve the game's/framework's core functionality and features.
  • General and generic gimmicks that would add a bit of flare and flavor to a user's a experience, whether it be during the developments phase or while in-game built into the framework.
  • Feel free to ask questions on how to create certain code examples/demonstrations (I'll use questions to write wiki's or sample scripts in the unit test project that display code in use and it's functioning status).

New channels/issues can and should be opened up to add dialog and conversation to ideas suggested. I would prefer this to be a list of new ideas with a sample explanation of how it would work, or what the benefits would be if the idea were implemented. If users agree or disagree, they can either thumbs-up or thumbs-down, or they can open a new issue and make their case while tagging any representative or parties that capable of listening to their case.

Please show your support by either thumbs-up or thumbs-down on this post, to help reflect if this idea is worth sustaining long term or will be scrapped as a short-term fling/concept that didn't make the cut.

--Thank you, Flak.

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    FrameworkC-Sharp code that doesnt rely on `UnityEngine` or `MonoBehavior` to make the game functional.Unity UIRequires Unity engine to complete, and separate/unaffiliated with core game code or framework.enhancementOptional design that don't do anything to hurt or help the framework. Game will survive without it.question

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