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Hey hecomi. I'm really impressed by what you have built. I really love how much you can customise it. I was wandering if it is possible to use your library to do a volume render of a 3d Texture. Basically, I've got a set of images that have split a smoke image into image slices. I want to be able join all the 2d Textures as one volume (one 3d Texture) and then ray march through them with some noise level. Below is an image of what I would like.

I would be really good if there was a way to load the cube with a 3d Texture on the fly.
Is this possibly?
I appreciate any help on this. Thanks