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Wrong quaternions in MotionEngine Output Packet, Format 1 #4

@dreadnoult

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@dreadnoult

Hi. When the Format 1 MotionEngine output is selected it seems to return wrong quaternions that can be observed even in MotionStudio (when you switch between Fromat 0 and Format 1 with angular position checkbox checked the values are different).
Is there a solution?

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