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Duplication of assets #19

@wldevries

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@wldevries

Due to the direct coupling between Textures and Animation Parts there is duplication of texture assets when assets are reused. We have for instance a scene with multiple butterflies that use the same sprite sheet animation. For each butterfly in the scene the exporter will create a separate animation texturesheet. This is hugely wasteful especially for big animation sheets.

Is this something you have run into or something you plan to do something about?

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