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This repository was archived by the owner on Aug 18, 2025. It is now read-only.
It is empty in the database and of course empty when printed in debug when running on live device.
A question is how does this work...?
public bool Equals(BalloonData b) {
if (b is null) return false;
// If run-time types are not exactly the same, return false.
if (this.GetType() != b.GetType()) return false;
// Optimization for a common success case.
if (System.Object.ReferenceEquals(this, b)) return true;
if (b.balloon_id == null || b.balloon_id.Length < 1 ||
this.balloon_id == null || this.balloon_id.Length < 1) {
return false;
}
return b.balloon_id == this.balloon_id;
}