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This repository was archived by the owner on Dec 16, 2025. It is now read-only.
However that SO answer doesn't include the .fbx animation list. So while the community awaits an official fix, perhaps the instructions in this tutorial could also include a note for 3.6 users that they should update their build.gradle (app) to include the following lines at the end:
apply plugin: 'com.google.ar.sceneform.plugin'
sceneform.asset('sampledata/models/andy_dance.fbx', // 'Source Asset Path' specified during import.
'default', // 'Material Path' specified during import.
'sampledata/models/andy.sfa', // '.sfa Output Path' specified during import.
'src/main/res/raw/andy', // '.sfb Output Path' specified during import (do not include extension)
['sampledata/models/andy_dance.fbx']) // List of Animation Path Strings