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This repository was archived by the owner on May 6, 2024. It is now read-only.
This repository was archived by the owner on May 6, 2024. It is now read-only.

Quaternions are 32 bytes due to alignment constraints instead of 16 bytes #34

@nfrechette

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@nfrechette

Because a Quaternion is made up of a Vector3 (16 bytes) and a float (4 bytes), alignment to will bump the size to 32 bytes. This is wasteful as a quaternion can easily and efficiently be implemented using a Vector4 (16 bytes).

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