-
Notifications
You must be signed in to change notification settings - Fork 17
Open
Description
Doc says :
"Instantiate a RatingCalculator object
at instantiation, you can set the default rating for a player's volatility and the system constant for your game ("τ", which constrains changes in volatility over time) or just accept the defaults"
if there are 3 players, then at first the rating calculator uses the default values.
But for the next time
'RatingCalculator' needs to be initialised with volatility of which player p1 or p2 or p3 ?
PS : For a game If p1 beats p2, p3 then does it means p1 beat p2 and p1 beat p3 ?
Metadata
Metadata
Assignees
Labels
No labels