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MacOS Play in editor not work #63

@KarryCharon

Description

@KarryCharon

OS/device including version:

OS: MacOS Sonoma 14.3.1
GPU: M2 Max
RAM: 64GB

Issue description:

The Play in editor config cant run. No log found!
launch.json like that:

{
    "version": "0.2.0",
    "configurations": [
        {
            "name": "Play in Editor",
            "type": "godot-mono",
            "mode": "playInEditor",
            "request": "launch"
        },
        {
            "name": "Launch",
            "type": "godot-mono",
            "request": "launch",
            "mode": "executable",
            "preLaunchTask": "build",
            "executable": "/Users/xxx/Desktop/Godot 4.1.app/Contents/MacOS/Godot",
            "executableArguments": [
                "--path",
                "${workspaceRoot}"
            ]
        },
        {
            "name": "Launch (Select Scene)",
            "type": "godot-mono",
            "request": "launch",
            "mode": "executable",
            "preLaunchTask": "build",
            "executable": "/Users/xxx/Desktop/Godot 4.1.app/Contents/MacOS/Godot",
            "executableArguments": [
                "--path",
                "${workspaceRoot}",
                "${command:SelectLaunchScene}"
            ]
        },
        {
            "name": "Attach",
            "type": "godot-mono",
            "request": "attach",
            "address": "localhost",
            "port": 23685
        }
    ]
}

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