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RadioPanel.txt
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217 lines (192 loc) · 3.87 KB
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"RadioPanel.txt"
{
//"SFUI_StandardRadio"
//"SFUI_GroupRadio"
//"SFUI_ReportRadio"
"Groups"
{
"standard"
{
"hotkey" "1"
"title" "BUY MENU"
"timeout" "10"
"Commands"
{
"Full Buy"
{
"hotkey" "1"
"label" "Full Buy (m4/ak with head armor, defuser, all nades)"
"cmd" "buy vesthelm;buy m4a1;buy ak47;buy defuser;buy flashbang;buy smokegrenade;buy incgrenade;buy molotov;buy hegrenade;"
}
"Full Buy (with only vest, no head armor)"
{
"hotkey" "2"
"label" "Full Buy (m4/ak with only vest, no head armor, defuser, all nades)"
"cmd" "buy vest;buy m4a1;buy ak47;buy defuser;buy flashbang;buy smokegrenade;buy incgrenade;buy molotov;buy hegrenade"
}
"Full SMG Buy"
{
"hotkey" "3"
"label" "Full SMG Buy (ump45, vesthelm, defuser, all nades)"
"cmd" "buy vesthelm;buy ump45;buy defuser;buy flashbang;buy smokegrenade;buy incgrenade;buy molotov;buy hegrenade;"
}
"Force Buy (pistol vest)"
{
"hotkey" "4"
"label" "Force Buy (P250/CZ75-Auto and vest)"
"cmd" "buy vest;buy fn57;buy tec9"
}
"Buy ONE of Each Nade"
{
"hotkey" "5"
"label" "Buy one of each nade"
"cmd" "buy flashbang;buy smokegrenade;buy hegrenade;buy molotov;buy incgrenade;buy decoy"
}
"Two Flashes and Smoke"
{
"hotkey" "6"
"label" "Two Flashes and Smoke"
"cmd" "buy flashbang;buy flashbang; buy smokegrenade;"
}
"Deagle and Vest (one deag mode)"
{
"hotkey" "7"
"label" "Deagle and Vest"
"cmd" "buy vest;buy deagle"
}
"AWP Full Buy"
{
"hotkey" "8"
"label" "AWP Full Buy"
"cmd" "buy vesthelm;buy awp;buy defuser;buy flashbang;buy smokegrenade;buy incgrenade;buy molotov;buy hegrenade;"
}
"DROP ME"
{
"hotkey" "9"
"label" "I NEED A DROP!"
"cmd" "say_team *** Hey Team! I need a drop please!;needrop"
}
}
}
"group"
{
"hotkey" "2"
"title" "#SFUI_StandardRadio"
"timeout" "10"
"Commands"
{
"Yes"
{
"hotkey" "1"
"label" "Yes"
"cmd" "roger"
}
"No"
{
"hotkey" "2"
"label" "No"
"cmd" "negative"
}
"Cheer"
{
"hotkey" "3"
"label" "Cheer"
"cmd" "cheer"
}
"sticktog"
{
"hotkey" "4"
"label" "#SFUI_Radio_Stick_Together"
"cmd" "sticktog"
}
"Need Backup"
{
"hotkey" "5"
"label" "Need Backup"
"cmd" "needbackup"
}
"regroup"
{
"hotkey" "6"
"label" "#SFUI_Radio_Regroup"
"cmd" "regroup"
}
"A"
{
"hotkey" "7"
"label" "#SFUI_Radio_Go_A"
"cmd" "go_a"
}
"B"
{
"hotkey" "8"
"label" "#SFUI_Radio_Go_B"
"cmd" "go_b"
}
"go"
{
"hotkey" "9"
"label" "#SFUI_Radio_Go"
"cmd" "go"
}
}
}
"report"
{
"hotkey" "3"
"title" "#SFUI_ReportRadio"
"timeout" "5"
"Commands"
{
"enemyspot"
{
"hotkey" "1"
"label" "#SFUI_Radio_Spotted"
"cmd" "enemyspot"
}
"needbackup"
{
"hotkey" "2"
"label" "#SFUI_Radio_Need_Backup"
"cmd" "needbackup"
}
"takepoint"
{
"hotkey" "3"
"label" "#SFUI_Radio_Take_Point"
"cmd" "takepoint"
}
"sectorclear"
{
"hotkey" "4"
"label" "#SFUI_Radio_Sector_Clear"
"cmd" "sectorclear"
}
"inposition"
{
"hotkey" "5"
"label" "#SFUI_Radio_In_Position"
"cmd" "inposition"
}
"takingfire"
{
"hotkey" "6"
"label" "#SFUI_Radio_Need_Assist"
"cmd" "takingfire"
}
"report"
{
"hotkey" "7"
"label" "#SFUI_Radio_Report_In"
"cmd" "report"
}
"getout"
{
"hotkey" "8"
"label" "#SFUI_Radio_Shes_Gonna_Blow"
"cmd" "getout"
}
}
}
}
}