Package
Sentry.Maui
.NET Flavor
.NET
.NET Version
10.0.201
OS
Android
OS Version
29+
Development Environment
Visual Studio v18.x
Other Error Monitoring Solution
No
Other Error Monitoring Solution Name
No response
SDK Version
6.2.0
Self-Hosted Sentry Version
No response
Workload Versions
Workload version: 10.0.201
Installed Workload Id Manifest Version Installation Source
-----------------------------------------------------------------------------------
android 36.1.43/10.0.100 SDK 10.0.200, VS 18.4.11605.240
ios 26.2.10217/10.0.100 SDK 10.0.200, VS 18.4.11605.240
maccatalyst 26.2.10217/10.0.100 SDK 10.0.200, VS 18.4.11605.240
maui-android 10.0.20/10.0.100 SDK 10.0.200
maui-windows 10.0.20/10.0.100 SDK 10.0.200, VS 18.4.11605.240
UseSentry or SentrySdk.Init call
This is compilation issue. No need to initialize Sentry to repro.
Steps to Reproduce
- Create a new MAUI App from Visual Studio "create new project" wizard.
- Edit the project file (e.g.
MauiApp1.csproj) and set the SupportedOSPlatformVersion for android to 29, then add a reference to the main Firebase package (<PackageReference Include="Plugin.Firebase" Version="4.2.1" />). Alternatively, copy paste the full contents into the project file:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net10.0-android</TargetFrameworks>
<TargetFrameworks Condition="!$([MSBuild]::IsOSPlatform('linux'))">$(TargetFrameworks);net10.0-ios;net10.0-maccatalyst</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net10.0-windows10.0.19041.0</TargetFrameworks>
<!-- Note for MacCatalyst:
The default runtime is maccatalyst-x64, except in Release config, in which case the default is maccatalyst-x64;maccatalyst-arm64.
When specifying both architectures, use the plural <RuntimeIdentifiers> instead of the singular <RuntimeIdentifier>.
The Mac App Store will NOT accept apps with ONLY maccatalyst-arm64 indicated;
either BOTH runtimes must be indicated or ONLY macatalyst-x64. -->
<!-- For example: <RuntimeIdentifiers>maccatalyst-x64;maccatalyst-arm64</RuntimeIdentifiers> -->
<OutputType>Exe</OutputType>
<RootNamespace>MauiAppSentry2</RootNamespace>
<UseMaui>true</UseMaui>
<SingleProject>true</SingleProject>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<!-- Enable XAML source generation for faster build times and improved performance.
This generates C# code from XAML at compile time instead of runtime inflation.
To disable, remove this line.
For individual files, you can override by setting Inflator metadata:
<MauiXaml Update="MyPage.xaml" Inflator="Default" /> (reverts to defaults: Runtime for Debug, XamlC for Release)
<MauiXaml Update="MyPage.xaml" Inflator="Runtime" /> (force runtime inflation) -->
<MauiXamlInflator>SourceGen</MauiXamlInflator>
<!-- Display name -->
<ApplicationTitle>MauiAppSentry2</ApplicationTitle>
<!-- App Identifier -->
<ApplicationId>com.companyname.mauiappsentry2</ApplicationId>
<!-- Versions -->
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<ApplicationVersion>1</ApplicationVersion>
<!-- To develop, package, and publish an app to the Microsoft Store, see: https://aka.ms/MauiTemplateUnpackaged -->
<WindowsPackageType>None</WindowsPackageType>
<AndroidManifestMerger>legacy</AndroidManifestMerger>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">15.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">15.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">29.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</TargetPlatformMinVersion>
<BuildInParallel>false</BuildInParallel>
</PropertyGroup>
<ItemGroup>
<!-- App Icon -->
<MauiIcon Include="Resources\AppIcon\appicon.svg" ForegroundFile="Resources\AppIcon\appiconfg.svg" Color="#512BD4" />
<!-- Splash Screen -->
<MauiSplashScreen Include="Resources\Splash\splash.svg" Color="#512BD4" BaseSize="128,128" />
<!-- Images -->
<MauiImage Include="Resources\Images\*" />
<MauiImage Update="Resources\Images\dotnet_bot.png" Resize="True" BaseSize="300,185" />
<!-- Custom Fonts -->
<MauiFont Include="Resources\Fonts\*" />
<!-- Raw Assets (also remove the "Resources\Raw" prefix) -->
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Maui.Controls" Version="$(MauiVersion)" />
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="10.0.0" />
<PackageReference Include="Plugin.Firebase" Version="4.2.1" />
</ItemGroup>
</Project>
- Try to deploy app to local Android emulator. App should run without issues.
- Add a package referece to
Sentry.Maui (<PackageReference Include="Sentry.Maui" Version="6.2.0" />).
- Try to deploy app to local Android emulator. Building fails (see logs below).
Expected Result
Build succeeds.
Actual Result
Build fails with the following error(s):
1> MauiAppSentry2 -> C:\Users\diego\source\repos\MauiAppSentry2\MauiAppSentry2\bin\Debug\net10.0-android\MauiAppSentry2.dll
1>MSBUILD : java.exe error JAVA0000: Error in obj\Debug\net10.0-android\lp\302\jl\libs\826722D732ACA824.jar:com/google/protobuf/AbstractMessageLite$Builder$LimitedInputStream.class:
1>MSBUILD : java.exe error JAVA0000: Type com.google.protobuf.AbstractMessageLite$Builder$LimitedInputStream is defined multiple times: obj\Debug\net10.0-android\lp\302\jl\libs\826722D732ACA824.jar:com/google/protobuf/AbstractMessageLite$Builder$LimitedInputStream.class, obj\Debug\net10.0-android\lp\394\jl\libs\8E428AF64A795598.jar:com/google/protobuf/AbstractMessageLite$Builder$LimitedInputStream.class
1>MSBUILD : java.exe error JAVA0000: Compilation failed
1>MSBUILD : java.exe error JAVA0000: java.lang.RuntimeException: com.android.tools.r8.CompilationFailedException: Compilation failed to complete, origin: obj\Debug\net10.0-android\lp\302\jl\libs\826722D732ACA824.jar
1>MSBUILD : java.exe error JAVA0000: com/google/protobuf/AbstractMessageLite$Builder$LimitedInputStream.class
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.xv.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:131)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.D8.main(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:5)
1>MSBUILD : java.exe error JAVA0000: Caused by: com.android.tools.r8.CompilationFailedException: Compilation failed to complete, origin: obj\Debug\net10.0-android\lp\302\jl\libs\826722D732ACA824.jar:com/google/protobuf/AbstractMessageLite$Builder$LimitedInputStream.class
1>MSBUILD : java.exe error JAVA0000: at Version.fakeStackEntry(Version_8.11.18.java:0)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.P.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:1)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.xv.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:82)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.xv.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:32)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.xv.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:31)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.xv.b(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:2)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.D8.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:30)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.D8.b(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:23)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.D8.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:28)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.xv.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:118)
1>MSBUILD : java.exe error JAVA0000: ... 1 more
1>MSBUILD : java.exe error JAVA0000: Caused by: com.android.tools.r8.internal.g: Type com.google.protobuf.AbstractMessageLite$Builder$LimitedInputStream is defined multiple times: obj\Debug\net10.0-android\lp\302\jl\libs\826722D732ACA824.jar:com/google/protobuf/AbstractMessageLite$Builder$LimitedInputStream.class, obj\Debug\net10.0-android\lp\394\jl\libs\8E428AF64A795598.jar:com/google/protobuf/AbstractMessageLite$Builder$LimitedInputStream.class
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.yg0.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:21)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.O80.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:54)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.O80.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:10)
1>MSBUILD : java.exe error JAVA0000: at java.base/java.util.concurrent.ConcurrentHashMap.merge(ConcurrentHashMap.java:2056)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.O80.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:6)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.graph.z4$a.c(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:6)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.dex.c.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:56)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.dex.c.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:12)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.D8.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:33)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.D8.d(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:20)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.D8.c(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:8)
1>MSBUILD : java.exe error JAVA0000: at com.android.tools.r8.internal.xv.a(R8_8.11.18_94248c9a6fd57686ded562f231d18f14e8923ad1fe977e99b974a9bf901c8a48:28)
1>MSBUILD : java.exe error JAVA0000: ... 6 more
1>MSBUILD : java.exe error JAVA0000: Directory 'obj\Debug\net10.0-android\lp\302' is from 'Sentry.Bindings.Android.aar'.
1>MSBUILD : java.exe error JAVA0000: Directory 'obj\Debug\net10.0-android\lp\394' is from 'Xamarin.Protobuf.JavaLite.aar'.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Package
Sentry.Maui
.NET Flavor
.NET
.NET Version
10.0.201
OS
Android
OS Version
29+
Development Environment
Visual Studio v18.x
Other Error Monitoring Solution
No
Other Error Monitoring Solution Name
No response
SDK Version
6.2.0
Self-Hosted Sentry Version
No response
Workload Versions
UseSentry or SentrySdk.Init call
This is compilation issue. No need to initialize Sentry to repro.
Steps to Reproduce
MauiApp1.csproj) and set theSupportedOSPlatformVersionfor android to 29, then add a reference to the main Firebase package (<PackageReference Include="Plugin.Firebase" Version="4.2.1" />). Alternatively, copy paste the full contents into the project file:Sentry.Maui(<PackageReference Include="Sentry.Maui" Version="6.2.0" />).Expected Result
Build succeeds.
Actual Result
Build fails with the following error(s):