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Hunter Critical Strike #42

@DustinChecketts

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@DustinChecketts

I believe something is amiss with your calculations of Hunter Critical Strike in the Ranged pane. I a modestly geared Hunter, and everything has seemed to be fine with your addon with my Hunter and several other of my characters. However, I recently picked up Mandokir's Sting from ZG, as a considered replacement for Blastershot Launcher on my Hunter.

Skipping to the details, when naked (NOTHING else equipped, no buffs, no quiver or ammo pouch) I equip my Blastershot launcher and my Critical Strike is calculated at 8.46%. I have 5% from talents (Lethal Shots, that isn't added in until a ranged weapon isn't equipped), but the weapon only provides 1% critical strike chance, not 3.46%. So I would expect this to be 6%.

Meanwhile, Mandokir's Sting has +11 Agility, which I would expect to translate to some small amount of Critical Strike chance (roughly 0.4% (rounded up to the nearest tenth of a percent) if 29 Agility is equal to 1% Critical Strike chance). Again, with NOTHING else equipped, your addon shows only 5% Critical Strike in the Ranged pane. I would expect this to read approximately 5.4%.

Unless there are some hidden attributes of each weapon that affects things, I'm very confused since removing your addon still shows some oddities with these weapons in particular. I'll have to find some other ranged weapons to further test.

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