From 2e9396d2c97ded128cc7532c7af8ba2a4956859d Mon Sep 17 00:00:00 2001 From: gen-cy Date: Sat, 11 Mar 2023 17:12:39 -0800 Subject: [PATCH] Update breakthebank.py --- breakthebank.py | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/breakthebank.py b/breakthebank.py index 68e6af8..4196b2c 100644 --- a/breakthebank.py +++ b/breakthebank.py @@ -118,8 +118,8 @@ def drawStageSelection(self): if (stage_placeholderbutton_1.isOver(mouse) and 1<=levels_to_draw): button_hover.play() print("TRIGGERED stage selection -> in game") - self.current_level = level_map_0 - self.current_level_parems = level0_param + self.current_level = level_map + self.current_level_parems = level_param self.level = Level(self.current_level, self.current_level_parems, screen, "./imgs/stage1_lobby.png") self.in_game = True if (stage_placeholderbutton_2.isOver(mouse) and 2<=levels_to_draw): @@ -205,7 +205,6 @@ def drawPauseMenu(self): self.select_stage = True if restart_button.isOver(mouse): self.level = Level(self.current_level, self.current_level_parems, screen, "./imgs/stage1_lobby.png") - self.level = Level(self.current_level, level0_param, screen, "./imgs/stage1_lobby.png") self.in_game = True self.musicON = False if event.type == pygame.KEYDOWN: