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Exporting Pokemon Animations as SMDs only creates an empty file #94

@DahniMae

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@DahniMae

when I load up cosplay pikachu from oras and play an animation in spica, everything seems to work perfectly fine, except when i try to export the model and animation as SMD format, spica only produces a file thats 1kb in size and when loading it in blender is produces nothing

because of the other bug with SPICA that the dae format exported into blender completely corrupts the animations, that avenue is useless also

What's worse, when I try other programs like Ohana3ds or its multiple versions floating around, not a single one of them can properly load animations of any pokemon at all, neither does the 3ds2unity plugin work with ORAS binaries, only usum, which cosplay pikachu does not appear in at all

so my best bet is trying to get a working version of SPICA, as its the only program thats been able to even display the animations correctly, all it needs is to be able to export them properly now too

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