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Is there any way to use this package for arbitrary game objects? I tried attaching a game object without a camera to cameraTransform, but the shake was only being applied to its rotation, not position.
The reason I ask is because my canvas is set to World Space - Camera. Shaking the camera won't do anything, because the canvas will move itself to match the camera. I was thinking that I could simulate a canvas screen shake by setting a RectTransform as the target object, but it looks like only the rotation is working (this is true for regular transforms as well, not just RectTransforms). Right now, I'm not sure if there's a way to apply the screenshake to a Canvas.
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