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Detect Desyncs #85
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ConsoleRelated to the Console crateRelated to the Console crateenhancementNew feature or requestNew feature or request
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ConsoleRelated to the Console crateRelated to the Console crateenhancementNew feature or requestNew feature or request
It would be good to have a way to detect if a desync occurs in a networked game.
It could be checked in ALL game instances, or alternatively a flag enabled when developing.