Skip to content

Commit 4fc6b47

Browse files
committed
remove final volumn column
1 parent 4d7f55b commit 4fc6b47

1 file changed

Lines changed: 12 additions & 11 deletions

File tree

content/gsoc_2026.md

Lines changed: 12 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -48,17 +48,18 @@ Bernhard von Stengel can act as an additional mentor for ideas 3 and 6; Bernhard
4848

4949
The following table summarises our ideas, and includes links to detailed descriptions below.
5050

51-
| Idea/link | Title | Difficulty | Keywords | Volume of applications being considered (so far) |
52-
| ---------------------------------------------------------------------- | ----------------------------------------------------------------- | --------------------- | -------------------------------------------------------------------------- | ----------------------------------- |
53-
| [1](#idea-1-updating-the-gambit-gui) | Updating the Gambit GUI | Medium | GUI, visualization, C++, wxWidgets | Low |
54-
| [2](#idea-2-gameinterpreter-a-front-end-for-llm-based-game-translation) | GameInterpreter: A front-end for LLM-based game translation | Easy/Medium | LLMs, extensive-form games, front-end | High |
55-
| [3](#idea-3-a-layout-algorithm-for-visualising-game-trees) | A layout algorithm for visualising game trees | Hard | Extensive-form games, visualization, graph drawing | Medium |
56-
| [4](#idea-4-working-on-gambit-interoperability-with-sagemath) | Working on Gambit interoperability with SageMath | Easy/Medium | SageMath, interoperability, Python | Medium |
57-
| [5](#idea-5-updating-how-gambit-works-with-external-solvers) | Updating how Gambit works with external solvers | Medium/Hard | Nash equilibrium, mathematical optimization; linear complementarity | Medium |
58-
| [6](#idea-6-development-and-integration-of-lemkes-algorithm-package) | Development and integration of Lemke's algorithm package | Medium/Hard | Mathematical optimization; interoperability | Low |
59-
| [7](#idea-7-new-algorithms-for-finding-nash-equilibria) | New algorithms for finding Nash equilibria | Medium/Hard | Nash equilibrium, algorithms, mathematical optimization | High |
60-
| [8](#idea-8-extensive-form-game-efg-exporter-for-deepminds-openspiel) | Extensive-form Game .efg exporter for DeepMind's OpenSpiel | Easy | Extensive-form-game; normal-form game; .efg format; .nfg format; OpenSpiel | Medium |
61-
| [9](#idea-9-econometric-estimation-of-behaviour-in-games) | Econometric estimation of behaviour in games | Medium/Hard | Econometrics; quantal response; cognitive hierarchy; experience-weighted attraction | Low |
51+
| Idea/link | Title | Difficulty | Keywords |
52+
| ---------------------------------------------------------------------- | ----------------------------------------------------------------- | --------------------- | ------------------------------------------------------------------------------------ |
53+
| [1](#idea-1-updating-the-gambit-gui) | Updating the Gambit GUI | Medium | GUI, visualization, C++, wxWidgets |
54+
| [2](#idea-2-gameinterpreter-a-front-end-for-llm-based-game-translation) | GameInterpreter: A front-end for LLM-based game translation | Easy/Medium | LLMs, extensive-form games, front-end |
55+
| [3](#idea-3-a-layout-algorithm-for-visualising-game-trees) | A layout algorithm for visualising game trees | Hard | Extensive-form games, visualization, graph drawing |
56+
| [4](#idea-4-working-on-gambit-interoperability-with-sagemath) | Working on Gambit interoperability with SageMath | Easy/Medium | SageMath, interoperability, Python |
57+
| [5](#idea-5-updating-how-gambit-works-with-external-solvers) | Updating how Gambit works with external solvers | Medium/Hard | Nash equilibrium, mathematical optimization; linear complementarity |
58+
| [6](#idea-6-development-and-integration-of-lemkes-algorithm-package) | Development and integration of Lemke's algorithm package | Medium/Hard | Mathematical optimization; interoperability |
59+
| [7](#idea-7-new-algorithms-for-finding-nash-equilibria) | New algorithms for finding Nash equilibria | Medium/Hard | Nash equilibrium, algorithms, mathematical optimization |
60+
| [8](#idea-8-extensive-form-game-efg-exporter-for-deepminds-openspiel) | Extensive-form Game .efg exporter for DeepMind's OpenSpiel | Easy | Extensive-form-game; normal-form game; .efg format; .nfg format; OpenSpiel |
61+
| [9](#idea-9-econometric-estimation-of-behaviour-in-games) | Econometric estimation of behaviour in games | Medium/Hard | Econometrics; quantal response; cognitive hierarchy; experience-weighted attraction |
62+
6263

6364

6465
### Idea 1: "Updating the Gambit GUI"

0 commit comments

Comments
 (0)