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The following code seg faults when reveal is called in the final line.
import pygambit as gbt
game = gbt.Game.new_tree(players=["1", "2"])
game.append_move(game.root, "1", actions=["a_" + str(i) for i in range(5)])
game.append_move(game.root.children, "2", actions=['r', 'l'])
game.reveal(game.root.infoset, "2")
Where did you find this bug?
PyGambit
What operating system are you using?
macOS
What version of Gambit are you using?
16.5.0
What happened?
The following code seg faults when
revealis called in the final line.