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Update changelog
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ChangeLog

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### Added
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- Implement `IsAbsentMinded()` on information sets (C++) and `Infoset.is_absent_minded` (Python)
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to detect if an information is absent-minded.
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- Tests for EFG Nash solvers -- `enumpoly_solve`, `lp_solve`, `lcp_solve` -- in behavior stratgegies
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- Tests for EFG Nash solvers -- `enumpoly_solve`, `lp_solve`, `lcp_solve` -- in behavior strategies
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- In `pygambit`, `Node` objects now have a read-only property `own_prior_action` and `Infoset` objects
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have a read-only property `own_prior_actions` to retrieve the last action or the set of last actions
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taken by the player before reaching the node or information set, respectively. (#582)

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